2018
DOI: 10.1089/g4h.2017.0054
|View full text |Cite
|
Sign up to set email alerts
|

Electromyography Biofeedback Exergames to Enhance Grip Strength and Motivation

Abstract: Improvement in force level arises evidently from the synchronized work-rest time pattern and appropriated intensity of the muscle activity. This leads to support that EMG biofeedback exergames improve motor neurons firing and resting.

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
3
2

Citation Types

0
6
0
1

Year Published

2018
2018
2024
2024

Publication Types

Select...
7
1

Relationship

0
8

Authors

Journals

citations
Cited by 17 publications
(7 citation statements)
references
References 15 publications
0
6
0
1
Order By: Relevance
“…It is possible that the intervention has increased the motivation in terms of pleasure, interest and perception of competence and control of strength. Therefore, these phenomena may explain the improvement of the total load in the recent study (Hernandez N, Martinez K, 2018).…”
Section: Dicussionmentioning
confidence: 62%
See 2 more Smart Citations
“…It is possible that the intervention has increased the motivation in terms of pleasure, interest and perception of competence and control of strength. Therefore, these phenomena may explain the improvement of the total load in the recent study (Hernandez N, Martinez K, 2018).…”
Section: Dicussionmentioning
confidence: 62%
“…A recent study compared in performance terms an adapted strength training system using biofeedbackcontrolled virtual reality games with traditional handgrip training in healthy people. The results showed that palmar compression strength was significantly greater in training with virtual games controlled by biofeedback than traditional training (Hernandez N, Martinez K, 2018). It is possible that the intervention has increased the motivation in terms of pleasure, interest and perception of competence and control of strength.…”
Section: Dicussionmentioning
confidence: 97%
See 1 more Smart Citation
“…The mechanics of these games is based on feedback from the patient who can control the game through precise muscle activation. However, not every game-based intervention has incorporated all parameters needed for proper motor control [18][19][20][21][22][23][24][25].…”
Section: Introductionmentioning
confidence: 99%
“…Im Laufe der letzten Jahre wurde auch die Rehabilitation der oberen Extremitäten in Vorbereitung auf myoelektrische Prothesenkontrolle mit spielerischen Ansätzen bereichert. Da vor Prothesenanpassung die Schwierigkeit zumeist im Generieren eines passenden EMG-Signales durch präzise Muskelaktivierung liegt, wird ebendieses für die Steuerung des Spieles verwendet [12]- [19]. So wurden Guitar Hero [17] und Pong [20] so modifiziert, dass sie myoelektrische Signale als Controller-Input akzeptieren.…”
Section: Introductionunclassified