2016 IEEE International Symposium on Mixed and Augmented Reality (ISMAR-Adjunct) 2016
DOI: 10.1109/ismar-adjunct.2016.0041
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EgoSAR: Towards a Personalized Spatial Augmented Reality Experience in Multi-user Environments

Abstract: (a) active scenario (b) passive scenario (c) augmentations Figure 1: Our vision of EgoSAR. (a) In an active scenario, the users are wearing or holding a projector that augments a real artifact in a personalized way: the respective augmentation can only be seen by themselves. (b) In a passive scenario, the users look at a real object from predefined viewpoints. Each viewpoint offers a different augmentation and is thus personalized. (c) In both scenarios, the real-world object and the personalized virtual infor… Show more

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Cited by 6 publications
(3 citation statements)
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“…A key factor is development of XR hardware that each have different features and tradeoffs (such as display, weight, price etc). Can XR wearables become inexpensive and light enough so that they become part of an everyday experience whilst respecting privacy ( Lebeck et al, 2018 ; Ridel et al, 2016 )? Visualization research offers exciting possibilities for maximizing the metaverse’s promise.…”
Section: Discussionmentioning
confidence: 99%
“…A key factor is development of XR hardware that each have different features and tradeoffs (such as display, weight, price etc). Can XR wearables become inexpensive and light enough so that they become part of an everyday experience whilst respecting privacy ( Lebeck et al, 2018 ; Ridel et al, 2016 )? Visualization research offers exciting possibilities for maximizing the metaverse’s promise.…”
Section: Discussionmentioning
confidence: 99%
“…Projected information is however limited to the surface of the exhibited objects and might damage fragile artefacts. The same authors also describe EgoSAR, an augmented reality display that superimposes personalised virtual content for different viewers around a physical object [27]. The system is based on retro-reflective material combined with multiple light sources.…”
Section: Mixed-reality Displays For Public Contextsmentioning
confidence: 99%
“…These include indoors and outdoors location tracking using Markerless object recognition [28], activity recognition, semantic representation, context-aware AR visualization and human-objects interaction [29]. Last but not least, the above technologies when combined with Personalization can increase the user satisfaction (personalzed augmentation) [30].…”
Section: Related Workmentioning
confidence: 99%