2015
DOI: 10.7717/peerj.1502
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Efficiently detecting outlying behavior in video-game players

Abstract: In this paper, we propose a method for automatically detecting the times during which game players exhibit specific behavior, such as when players commonly show excitement, concentration, immersion, and surprise. The proposed method detects such outlying behavior based on the game players’ characteristics. These characteristics are captured non-invasively in a general game environment. In this paper, cameras were used to analyze observed data such as facial expressions and player movements. Moreover, multimoda… Show more

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Cited by 11 publications
(10 citation statements)
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References 41 publications
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“…We did not use artificial neural network ( Hernandez-Serna & Jimenez-Segura, 2014 ) since it may suffer from overfitting. The principle of the standard SVM involves setting up two parallel planes so that each is nearest to one of two datasets with the two planes being as far apart as possible ( Kim et al, 2015 ; Modinos et al, 2013 ; Wu & Zhang, 2012 ; Zhang & Wang, 2015 ). The planes are described as which lie midway between the bounding planes provided by …”
Section: Methodsmentioning
confidence: 99%
“…We did not use artificial neural network ( Hernandez-Serna & Jimenez-Segura, 2014 ) since it may suffer from overfitting. The principle of the standard SVM involves setting up two parallel planes so that each is nearest to one of two datasets with the two planes being as far apart as possible ( Kim et al, 2015 ; Modinos et al, 2013 ; Wu & Zhang, 2012 ; Zhang & Wang, 2015 ). The planes are described as which lie midway between the bounding planes provided by …”
Section: Methodsmentioning
confidence: 99%
“…They use a rigid registration transform to cope with small out of plane head rotations and change in scale. In [10] authors use the sum of movement variations of landmark points that belong to a certain facial component as input features for a neural network. Other approaches use optical flow estimation techniques applied on a face image directly and use it to detect facial movements.…”
Section: Image Processing Techniques For Facial Expressionsmentioning
confidence: 99%
“…Since a real-time approach is more important than an accurate one for pose estimation, we use a simple geometric method that can estimate the coarse pose of student's head by analyzing the angles of a triangle made by connecting the eyes and the tip of the nose. The same approach is used in [10]. Due to the symmetry of the human face, a triangle formed by connecting the eyes and the tip of the nose in a frontal picture is isosceles.…”
Section: Detection Of Concentration Signs and Facial Expression Analysismentioning
confidence: 99%
“…The study also assists in formulating correlation among different online users. Kim et al [42] have developed a technique that can perform identification of outlying behaviour of user. The analytical module design by the authors considers the inputs as movement of users from webcam and that apply multimodal feature for collecting data followed by data refinement.…”
Section: Existing Techniques Of Vamentioning
confidence: 99%
“…Not tested for analytics Aryanfar et al [38] support vector machine and naïve Bayes -Good Recognition rate Not tested for analytics Ayed et al [39] Mining with MapReduce, Wavelets -Reduce processing time -No comparative analysis -No complexity Analysis Cai et al [40] Statistical Analysis Good precision -No comparative analysis -No complexity Analysis Chen et al [41] PeakVizor, Glyph visualization -Interactive detection of user's online behaviour -Doesn't work online -cannot perform classification -No complexity Analysis Kim et al [42] Morphological study of facial expression -ideal for online games -No comparative analysis -No complexity Analysis Mao et al [43] Video traceability Accurate target extraction -Doesn't include high level of data extraction or mining.…”
Section: Existing Techniques Of Vamentioning
confidence: 99%