2020
DOI: 10.48550/arxiv.2002.07919
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Efficient Search of First-Order Nash Equilibria in Nonconvex-Concave Smooth Min-Max Problems

Abstract: We propose an efficient algorithm for finding first-order Nash equilibria in smooth min-max problems of the form min x∈X max y∈Y F (x, y), where the objective function is nonconvex with respect to x and concave with respect to y, and the set Y is convex, compact, and projectionfriendly. The goal is to reach an (ε x , ε y )-first-order Nash equilibrium point, as measured by the norm of the corresponding (proximal) gradient component. The proposed approach is fairly simple: essentially, we perform approximate pr… Show more

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Cited by 10 publications
(27 citation statements)
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“…The structure presented in nonconvex-concave zero-sum games makes it possible to achieve global finite-time convergence guarantees to -approximate stationary points of the objective function f (•, •) and the best-response function Φ(•) = max y f (•, y). A significant number of papers in the past few years investigate the rates of convergence that can be obtained for this problem [26,29,36,37,38,39,50,51,52,58,64]. The best known existing results in the deterministic setting show that -approximate stationary points of the functions f (•, •) and Φ(•) can be obtained with gradient complexities of O( −2.5 ) [37,51] and O( −3 ) [29,37,58,64], respectively.…”
Section: Related Workmentioning
confidence: 99%
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“…The structure presented in nonconvex-concave zero-sum games makes it possible to achieve global finite-time convergence guarantees to -approximate stationary points of the objective function f (•, •) and the best-response function Φ(•) = max y f (•, y). A significant number of papers in the past few years investigate the rates of convergence that can be obtained for this problem [26,29,36,37,38,39,50,51,52,58,64]. The best known existing results in the deterministic setting show that -approximate stationary points of the functions f (•, •) and Φ(•) can be obtained with gradient complexities of O( −2.5 ) [37,51] and O( −3 ) [29,37,58,64], respectively.…”
Section: Related Workmentioning
confidence: 99%
“…A significant number of papers in the past few years investigate the rates of convergence that can be obtained for this problem [26,29,36,37,38,39,50,51,52,58,64]. The best known existing results in the deterministic setting show that -approximate stationary points of the functions f (•, •) and Φ(•) can be obtained with gradient complexities of O( −2.5 ) [37,51] and O( −3 ) [29,37,58,64], respectively. Moreover, the latter notion of an -approximate stationarity point can be obtained using O( −6 ) gradient calls in the stochastic setting of nonconvex-concave zero-sum games [52].…”
Section: Related Workmentioning
confidence: 99%
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“…One intensively studied type is nested-loop algorithms. Various algorithms of this type have been proposed in [46,41,50,22,42,54]. Lin et al [30] propose a class of accelerated algorithms for smooth nonconvex-concave minimax problems with the complexity bound of Õ ε −2.5 which owns the best iteration complexity till now.…”
mentioning
confidence: 99%