2009
DOI: 10.1109/lsp.2009.2017222
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Efficient Hardware Implementations of Low Bit Depth Motion Estimation Algorithms

Abstract: In this paper, we present efficient hardware implementation of multiplication free one-bit transform (MF1BT) based and constraint one-bit transform (C-1BT) based motion estimation (ME) algorithms, in order to provide low bit-depth representation based full search block ME hardware for real-time video encoding. We used a source pixel based linear array (SPBLA) hardware architecture for low bit depth ME for the first time in the literature. The proposed SPBLA based implementation results in a genuine data flow s… Show more

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Cited by 33 publications
(27 citation statements)
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References 13 publications
(26 reference statements)
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“…Early research work [50] only achieves non-video rate performance due to limited computing power [68]. Firstly implements software processing with low bit depth motion estimation algorithms for outdoor robot navigation [69].…”
Section: Cpu Implementationmentioning
confidence: 99%
“…Early research work [50] only achieves non-video rate performance due to limited computing power [68]. Firstly implements software processing with low bit depth motion estimation algorithms for outdoor robot navigation [69].…”
Section: Cpu Implementationmentioning
confidence: 99%
“…The memory organization of the 1BT based ME hardware architectures proposed in [10] and [15] is shown in Figure 6. These architectures have an inefficient memory organization.…”
Section: B Memory Organization and Data Alignmentmentioning
confidence: 99%
“…In [10], a motion vector (MV) based linear arrays hardware architecture is used for implementing 1BT based ME. In [15], a source pixel based linear arrays hardware architecture is used for implementing low bit depth ME algorithms proposed in [11] and [14]. In [16], a new sub-pixel accurate low bit depth ME algorithm and its hardware is presented.…”
Section: Introductionmentioning
confidence: 99%
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