2015 IEEE/WIC/ACM International Conference on Web Intelligence and Intelligent Agent Technology (WI-IAT) 2015
DOI: 10.1109/wi-iat.2015.91
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Efficient Equilibria in a Public Goods Game

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Cited by 9 publications
(9 citation statements)
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“…Other related variations of graphical games include supermodular network games (Manshadi and Johari 2009) and best-shot games (Dallasta, Pin, and Ramezanpour 2011;Galeotti et al 2010;Komarovsky et al 2015;Levit et al 2018). The latter are a special case of BNPGs, and Levit et al (Levit et al 2018) recently showed that these are potential games with better response dynamics converging to a pure strategy equilibrium in polynomial time.…”
Section: Related Workmentioning
confidence: 99%
See 1 more Smart Citation
“…Other related variations of graphical games include supermodular network games (Manshadi and Johari 2009) and best-shot games (Dallasta, Pin, and Ramezanpour 2011;Galeotti et al 2010;Komarovsky et al 2015;Levit et al 2018). The latter are a special case of BNPGs, and Levit et al (Levit et al 2018) recently showed that these are potential games with better response dynamics converging to a pure strategy equilibrium in polynomial time.…”
Section: Related Workmentioning
confidence: 99%
“…A special case of binary public goods games (BNPGs), commonly known as best-shot games, has received some prior attention (Dallasta, Pin, and Ramezanpour 2011;Galeotti et al 2010;Komarovsky et al 2015;Levit et al 2018). However, best-shot games make a strong assumption about the structure of the player utility functions.…”
Section: Introductionmentioning
confidence: 99%
“…Correspondingly, best responses converge in two fair rounds for the best-shot public goods game. We can compare this with the complexity analysis of best-shot public goods games in [34],…”
Section: Best-shot Public Goods Gamementioning
confidence: 99%
“…Despite this rich and multifaceted literature, we still lack a systematic understanding and classification of graphical games in terms of (distributed) computational complexity; in particular, the convergence time of strategy-proof algorithms and local dynamics such as best-response to Nash equilibria is still not properly understood, except for special cases such as [34]. This paper presents a novel approach for shedding light on the distributed complexity of Nash equilibria and the dynamics of the convergence behavior in graphical games, using the perspective of distributed computing.…”
Section: Introductionmentioning
confidence: 99%
“…prior attention [7,11,15,17]. However, best-shot games make a strong assumption about the structure of the player utility functions.…”
Section: Introductionmentioning
confidence: 99%