2019
DOI: 10.2196/11482
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Efficacy and Outcomes of a Music-Based Emotion Regulation Mobile App in Distressed Young People: Randomized Controlled Trial

Abstract: BackgroundEmotion dysregulation increases the risk of depression, anxiety, and substance use disorders. Music can help regulate emotions, and mobile phones provide constant access to it. The Music eScape mobile app teaches young people how to identify and manage emotions using music.ObjectiveThis study aimed to examine the effects of using Music eScape on emotion regulation, distress, and well-being at 1, 2, 3, and 6 months. Moderators of outcomes and user ratings of app quality were also examined.MethodsA ran… Show more

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Cited by 53 publications
(62 citation statements)
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References 62 publications
(68 reference statements)
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“…The user can select music stations based on specific songs or the mood of a song [26]. Current applications use several approaches including streaming mood-related playlists, providing mood-tagging options for users' own libraries, and playing soundscapes to promote relaxation [27]. A few have been explicitly designed to address mental health, emotion regulation and wellbeing.…”
Section: Introductionmentioning
confidence: 99%
See 1 more Smart Citation
“…The user can select music stations based on specific songs or the mood of a song [26]. Current applications use several approaches including streaming mood-related playlists, providing mood-tagging options for users' own libraries, and playing soundscapes to promote relaxation [27]. A few have been explicitly designed to address mental health, emotion regulation and wellbeing.…”
Section: Introductionmentioning
confidence: 99%
“…Examples include, eScape, Stress-free and X-System. The eScape mobile app teaches people how to identify and manage emotions using music, while targeting unhealthy music use [27]. Stress-free provides a tool for stress determination and treatment through computer music generation [28].…”
Section: Introductionmentioning
confidence: 99%
“…All studies examined usage data in some aspects of their evaluation, and most papers were ascribed to one or more of the following constructs: user adherence [ 40 , 46 , 49 - 51 , 53 , 55 , 62 , 64 , 75 , 80 , 82 , 85 ], engagement [ 47 , 48 , 52 , 56 , 61 , 65 , 67 , 77 , 79 , 84 ], or acceptability [ 45 , 57 , 71 ]. Although adoption was included in our search, none of the reviewed studies used analytics as a proxy to measure that indicator.…”
Section: Resultsmentioning
confidence: 99%
“…In terms of how metrics were analyzed, many studies [ 40 , 42 , 44 - 48 , 50 , 54 , 57 - 59 , 62 , 63 , 65 , 66 , 68 - 70 , 72 - 77 , 79 , 80 , 82 , 85 , 86 ] presented usage metrics separately from the main study data using descriptive methods, which included the overall counts, frequencies, means, or SDs. Several studies [ 39 , 84 ] had the main objective of examining how different interventions (eg, behavioral activation) impacted user engagement on the app.…”
Section: Resultsmentioning
confidence: 99%
“…Smartphones are very popular with the youth and could be exploited to improve learning as a consequence of personal behavior changes [3,4]. In recent years, China has developed popular apps such as WeChat and QQ, which support instant text messaging and voice and video calling via smartphones.…”
Section: Introductionmentioning
confidence: 99%