2022
DOI: 10.1186/s12883-021-02547-4
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Effects of virtual reality-based motor control training on inflammation, oxidative stress, neuroplasticity and upper limb motor function in patients with chronic stroke: a randomized controlled trial

Abstract: Background Immersive virtual reality (VR)-based motor control training (VRT) is an innovative approach to improve motor function in patients with stroke. Currently, outcome measures for immersive VRT mainly focus on motor function. However, serum biomarkers help detect precise and subtle physiological changes. Therefore, this study aimed to identify the effects of immersive VRT on inflammation, oxidative stress, neuroplasticity and upper limb motor function in stroke patients. … Show more

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Cited by 28 publications
(38 citation statements)
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“…In our study we did not find that using rehabilitation with immersive interface is related to significant changes in serum neurotrophin levels (BDNF, PDGF) which is consistent with current literature data [5,35,42]. However, a recent study with stroke patients undergoing 5-8 weeks long VR-based treatment coupled with standard therapy has revealed changes in their neuroplasticity [16]. The lack of observable findings may be related to the duration of our study, which in our case may be too short (4 weeks) to result in any noticeable effects and was not conjunct with regular occupational therapy.…”
Section: Discussionsupporting
confidence: 90%
See 1 more Smart Citation
“…In our study we did not find that using rehabilitation with immersive interface is related to significant changes in serum neurotrophin levels (BDNF, PDGF) which is consistent with current literature data [5,35,42]. However, a recent study with stroke patients undergoing 5-8 weeks long VR-based treatment coupled with standard therapy has revealed changes in their neuroplasticity [16]. The lack of observable findings may be related to the duration of our study, which in our case may be too short (4 weeks) to result in any noticeable effects and was not conjunct with regular occupational therapy.…”
Section: Discussionsupporting
confidence: 90%
“…Recent work has shown, that changes in the concentration of brain plasticity biomarkers is responsible for further development of brain plasticity [36]. Recent results also suggest that an immersive environment such as VR can influence the levels of patients' neurothropins [16]. However, our analysis has shown no such changes among the MS patients undergoing AR-based treatment.…”
Section: Discussioncontrasting
confidence: 56%
“…The primary outcome is the FMA-UE, which has been developed as an evaluative measure of the upper limb functionality recovery poststroke (25)(26)(27). The FMA-UE score is 66 points, with lower scores indicating more severely impaired UE and higher scores indicating better motor function improvements.…”
Section: Primary Outcomementioning
confidence: 99%
“…Se obtuvieron 17 artículos para incluir en la revisión bibliográfica. Todos los artículos incluidos en la revisión fueron de tipo ensayo clínico, ensayo controlado aleatorio (Adomavičienė et al, 2019;Anwar et al, 2021;Chen et al, 2022;Cho & Lee, 2019;Choi et al, 2019;Faria et al, 2020;Huang et al, 2022;Long et al, 2020;Maier et al, 2020;Oh et al, 2019;Park et al, 2021;Rodríguez-Hernández et al, 2021Sana et al, 2023;Schuster-Amft et al, 2018;Yang et al, 2022;Yao et al, 2020).…”
Section: Características Del Estudiounclassified