2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) 2020
DOI: 10.1109/vr46266.2020.00072
|View full text |Cite
|
Sign up to set email alerts
|

Effects of Virtual Hand Representation on Interaction and Embodiment in HMD-based Virtual Environments Using Controllers

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1
1
1

Citation Types

0
5
0

Year Published

2022
2022
2024
2024

Publication Types

Select...
4
4

Relationship

1
7

Authors

Journals

citations
Cited by 31 publications
(5 citation statements)
references
References 24 publications
0
5
0
Order By: Relevance
“…In response, Gao and Boehm-Davis [10] developed a general questionnaire for evaluating interactions with objects across various VR applications. Lougiakis et al [24] compared three methods of rendering controllers-a sphere, a virtual controller, and a hand. They found no significant differences in SoA; however, the sphere under-performed significantly, and the controller outperformed the other conditions in the positioning task.…”
Section: Interaction Modes In Virtual Realitymentioning
confidence: 99%
See 1 more Smart Citation
“…In response, Gao and Boehm-Davis [10] developed a general questionnaire for evaluating interactions with objects across various VR applications. Lougiakis et al [24] compared three methods of rendering controllers-a sphere, a virtual controller, and a hand. They found no significant differences in SoA; however, the sphere under-performed significantly, and the controller outperformed the other conditions in the positioning task.…”
Section: Interaction Modes In Virtual Realitymentioning
confidence: 99%
“…4.5.1 Embodiment. Our first set of hypotheses is based on early work on the effect of visual-sensorimotor contingencies, visual features, and proprioception on the SoE [2,19,20,24,25,37]. H1 suggests that aligning visual, tactile, and proprioceptive stimuli enhances the SoE.…”
Section: Hypothesesmentioning
confidence: 99%
“…Conversely, rotary control was rated better when no hand was visualized. Other studies have described clear benefits of visualizing hands in VR [74,75]. In the study by Lougiakis et al [75], the effects of virtual hand representation on interaction and embodiment in VR environments were investigated.…”
Section: Factors Influencing Operation Of Control Elements In Vrmentioning
confidence: 99%
“…Other studies have described clear benefits of visualizing hands in VR [74,75]. In the study by Lougiakis et al [75], the effects of virtual hand representation on interaction and embodiment in VR environments were investigated. The test participants in this study had to move an object through a type of obstacle course.…”
Section: Factors Influencing Operation Of Control Elements In Vrmentioning
confidence: 99%
“…To examine how personality traits may correlate with measurable user behavior data while performing object manipulation in VR, we used a typical experimental setup for this type of task (Figure 1). Specifically, we benefited from another experiment of ours that studied the sense of embodiment when interacting with different virtual hand representations in VR using controllers (Lougiakis et al, 2020), re-using its VE and object manipulation mechanisms. For the purposes of the study reported in this paper, we used only one representation for the virtual hand, the realistic representation.…”
Section: Experiments Overviewmentioning
confidence: 99%