The Augmented Botswana Learning Experience (ABLE) is an international collaboration between two STEM institutions that engages engineering students in solving real-world problems using a problem-based learning approach and service-based learning pedagogy. The ABLE project aims to create a collaborative learning environment for engineering students in Botswana and the US by utilizing augmented reality and Onshape technologies to develop their visualization and 3D modeling skills. The project provides an eight-week co-curricular program focusing on problem-based learning approaches to address authentic real-world problems, particularly in Botswana. To accomplish the ABLE project's goals, six high-performing students from an introductory engineering graphics course in the US will serve as consultants for design teams in Botswana. The emphasis is on creating an immersive experience that utilizes mixed reality for the students using AR technology, enabling them to participate in activities that involve decision-making, object design, basic assembly and the mentality of "modify and redefine". The ABLE project represents an innovative approach to engineering education that leverages technology and cross-cultural collaboration to prepare students for real-world problem-solving, using 3D Modeling along with AR technology. Deliverables for the project include a 3-D model of the original device, 3-D model of modified model utilizing AR technology, 3-D printed examples of final products and a 2-page write up detailing the modifications and describing its presumed increased functionality.