2023
DOI: 10.1044/2022_aja-22-00133
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Effects of Gamification on Assessment of Spatial Release From Masking

Abstract: Purpose: Difficulty understanding speech in noise is a common communication problem. Clinical tests of speech in noise differ considerably from real-world listening and offer patients limited intrinsic motivation to perform well. In order to design a test that captures motivational aspects of real-world communication, this study investigated effects of gamification, or the inclusion of game elements, on a laboratory spatial release from masking test. Method: … Show more

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