2021
DOI: 10.51601/ijersc.v2i6.209
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Effects of Blended Learning in Comparison of Traditional Learning to Provide Safer Learning Environment- A Comparative Review

Abstract: Learning strategies have shifted from conventional information to communication technology-based learning since the beginning of the twenty-first century. A study of published articles on blended and traditional learning strategies was done to emphasise the value and significance of both learning strategies and to investigate their efficacy in promoting a safer learning environment in different educational levels. Thirty-six (36) research articles from various disciplines published in Web of Science and Scopus… Show more

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Cited by 9 publications
(12 citation statements)
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References 12 publications
(12 reference statements)
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“…Their application in the teaching-learning process reveals that they are a useful media (Mielgo-Conde et al, 2022), with an agile and dynamic interface to achieve the development of students' skills in an enjoyable and interesting way (Rawansyah et al, 2021). Therefore, game-based learning strategies allow for fun learning; and they motivate students to improve their concentration (Hafeez, 2021), memory, socioemotional skills, computer fluency, simulations, achievement of competences, and above all, the interest that can be provoked in their design, so that the students can carry out their interactions autonomously.…”
Section: The Advantages Of Serious Gamesmentioning
confidence: 99%
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“…Their application in the teaching-learning process reveals that they are a useful media (Mielgo-Conde et al, 2022), with an agile and dynamic interface to achieve the development of students' skills in an enjoyable and interesting way (Rawansyah et al, 2021). Therefore, game-based learning strategies allow for fun learning; and they motivate students to improve their concentration (Hafeez, 2021), memory, socioemotional skills, computer fluency, simulations, achievement of competences, and above all, the interest that can be provoked in their design, so that the students can carry out their interactions autonomously.…”
Section: The Advantages Of Serious Gamesmentioning
confidence: 99%
“…The application of serious games requires the knowledge of appropriate techniques for developers and teachers, in order to apply them correctly (Hussein et al, 2019); since they have a significant influence on learning experiences (Chen et al, 2021), which could be negatively affected if not properly conducted, damaging thereby the initial motivation that the game should generate (Hafeez, 2021). However, existing literature indicates that the disadvantages are associated with excessive screen time, games that are not understandable or boring, games with too much distraction, and games that allow tracking of the learning curve (Hafeez, 2021). Likewise, the lack of an educational focus, the need for a device, and time management are added, as disadvantages that could be evident in the classroom (Shiau Gee et al, 2022).…”
Section: The Disadvantages Of Serious Gamesmentioning
confidence: 99%
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“…Dalam penerimaan suatu proses serta bentuk dari transformasi digital sektor pada pendidikan dijadikan sebagai Garda terdepan dikarenakan perkembangan yang terjadi dalam ilmu pengetahuan memperlihatkan teknologi melalui kemudahan dan kemajuannya yang berkembang pesat. Proses pembelajaran di bawah pada saat ini melalui kombinasi 2 kali secara tradisional maupun dengan pemanfaatan teknologi yang disebut proses blended learning atau digital learning (Hafeez & Akhter, 2021;Singh et al, 2021).…”
Section: Adaptabilitas Pemikiran Pemikiran Pendidikan Islam Perspekti...unclassified