2016
DOI: 10.1186/s12984-016-0185-y
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Effects of a balance-based exergaming intervention using the Kinect sensor on posture stability in individuals with Parkinson’s disease: a single-blinded randomized controlled trial

Abstract: BackgroundThe present study examined the effects of a balance-based exergaming intervention using the Kinect sensor on postural stability and balance in people with Parkinson’s disease (PD).MethodsWe conducted a subject-blinded, randomized controlled study. Twenty people with PD (Hoehn and Yahr stages I through III) were recruited and randomly assigned to either a balance-based exergaming group (N = 10) or a balance training group (N = 10) for an 8-week balance training period. Postural stability was assessed … Show more

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Cited by 95 publications
(138 citation statements)
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“…A system for gait assessment in people with a stroke is presented in Clark et al 16 The work in Galna et al 17 is intended for people with Parkinson's disease and proposes a rehabilitation method based on a video game to enhance motivation among users, while providing a preliminary assessment of user's safety. Postural stability is shown to be enhanced in individuals with Parkinson's disease according to the results presented in Shih et al 18 after an exergaming intervention using Kinect.…”
Section: Introductionmentioning
confidence: 81%
“…A system for gait assessment in people with a stroke is presented in Clark et al 16 The work in Galna et al 17 is intended for people with Parkinson's disease and proposes a rehabilitation method based on a video game to enhance motivation among users, while providing a preliminary assessment of user's safety. Postural stability is shown to be enhanced in individuals with Parkinson's disease according to the results presented in Shih et al 18 after an exergaming intervention using Kinect.…”
Section: Introductionmentioning
confidence: 81%
“…The combination of both components allows users to assess augmented feedback in real-time while they perform specific tasks, which results in balance improvement. Third, virtual reality-based training can enhance the motor learning through the repeated accurate performance [ 32 ]. Fourth, specific movements, such as rapid arm movement, are used to maintain and improve balance ability [ 31 , 50 ].…”
Section: Discussionmentioning
confidence: 99%
“…1 . This sensor can construct 3D images from the functional integration of two components, an RGB camera and an infrared sensor [ 29 , 32 ]. The 3D information from this sensor allows users to interact with the object in the virtual environment.…”
Section: Methodsmentioning
confidence: 99%
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“…The Balance Master's SOT was selected because it is regarded as a valid tool to investigate different aspects of balance [10][11][12] including falls risk amongst older adults [13][14][15], proprioceptive decline [16], the effects of age and gender on postural control [17], and the effectiveness of balance-based exergaming [18]. However, high costs and low availability of the specialist equipment needed for posturography and SOT means they are not practical for wide-scale screening [2].…”
Section: Introductionmentioning
confidence: 99%