2019
DOI: 10.11637/aba.2019.32.3.101
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Effects of a 3D Visualization Application and Game-Based Learning on Gross Anatomy Education: Focused on Some Students in the Department of Dental Hygiene

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Cited by 2 publications
(4 citation statements)
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“…Learners can create anatomical knowledge for themselves through discussion with colleagues and by questioning instructors in advance about the contents to be learned. Previous research indicated that quiz games and 3D visualization materials gained favorable responses from learners, which led to improved academic achievement (Kim, 2019). Using game‐based learning platforms such as Kahoot!…”
Section: Discussionmentioning
confidence: 99%
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“…Learners can create anatomical knowledge for themselves through discussion with colleagues and by questioning instructors in advance about the contents to be learned. Previous research indicated that quiz games and 3D visualization materials gained favorable responses from learners, which led to improved academic achievement (Kim, 2019). Using game‐based learning platforms such as Kahoot!…”
Section: Discussionmentioning
confidence: 99%
“…Research in this field relating to gross anatomy distance education or 3D visualization tools has been inadequate to date (Choi & Hong, 2021;Kim, 2019). Learner awareness and feedback are important for curriculum improvement and efficient program delivery (Al-Alami et al, 2022).…”
Section: Various Technological Resources Have Been Developed In Anatomymentioning
confidence: 99%
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“…Among them, 3D visualization applications are especially useful because the learner can observe the anatomical structure in three dimensions as desired by using a mobile device. In addition, game‐based learning increases the interest and motivation of learners in anatomy (Farkhondeh and Geist, 2015; Ha and Choi, 2019; Kim, 2019).…”
Section: Introductionmentioning
confidence: 99%