2009
DOI: 10.1016/j.powtec.2009.07.013
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Effective packing of 3-dimensional voxel-based arbitrarily shaped particles

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Cited by 31 publications
(25 citation statements)
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“…spheres, see Bertei et al (2014) ) or converting them to voxel representations, which significantly simplifies the collision/penetration detection (e.g. Byholm et al (2009) ) but requires more computational resources.…”
Section: Microstructure Generationmentioning
confidence: 99%
“…spheres, see Bertei et al (2014) ) or converting them to voxel representations, which significantly simplifies the collision/penetration detection (e.g. Byholm et al (2009) ) but requires more computational resources.…”
Section: Microstructure Generationmentioning
confidence: 99%
“…Besides these ideal disks and spheres also spheroids and irregular particles are studied [5][6][7][8]. In this paper, the packing of digitized particles is studied.…”
Section: Introductionmentioning
confidence: 99%
“…The shortcoming is high memory occupancy and low packing densities with large gaps. Based on this representation, Byholm et al [BTW09] carried out algorithmic optimization by considering only the outer shells of the objects to save time and memory in collision detection and rotation searching. However, voxel‐based methods always have errors in representing objects with smooth surfaces and many details.…”
Section: Related Workmentioning
confidence: 99%
“…They perform well for polyhedrons with few facets and vertices but are not applicable or extremely time‐consuming for handing complex 3D models with hundreds or thousands of vertices and facets. Some following works [JW01, DKB13, BTW09] pack irregular objects by voxelizing them. However, such voxel‐based representations introduce approximation errors for packing objects bounded by smooth surfaces.…”
Section: Introductionmentioning
confidence: 99%