2021
DOI: 10.1155/2021/6635298
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Effect of the Wii Sports Resort on Mobility and Health-Related Quality of Life in Moderate Stroke

Abstract: Background. Stroke is a common cerebral circulatory disorder that has several sequelae that affect the daily life of patients as well as their quality of life and the lives of people close to them. Video games are being used in the rehabilitation process to address these sequelae and their benefits are shown on physical activity and in the cognition area. However, their effects on daily life activities and quality of life are not known. This study was aimed to test the effect of the Nintendo Wii Sports Resort … Show more

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Cited by 3 publications
(3 citation statements)
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“…Previous studies have reported that improved dynamic balance is closely associated with the performance of functional activities, including walking [ 13 , 18 ]. By using biofeedback and relying on self-motivated training, symmetricity was improved, and eventually controlled mobility was as well, which increased walking speed in comparison to the patients who received conventional therapy under supervision by therapists [ 12 , 19 , 20 ]. From a variety of previous studies, exercises in virtual reality environments using biofeedback have been known to be effective at improving balance and walking in neurological patients, such as stroke patients [ 11 , 15 , 16 , 17 , 21 , 40 ].…”
Section: Discussionmentioning
confidence: 99%
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“…Previous studies have reported that improved dynamic balance is closely associated with the performance of functional activities, including walking [ 13 , 18 ]. By using biofeedback and relying on self-motivated training, symmetricity was improved, and eventually controlled mobility was as well, which increased walking speed in comparison to the patients who received conventional therapy under supervision by therapists [ 12 , 19 , 20 ]. From a variety of previous studies, exercises in virtual reality environments using biofeedback have been known to be effective at improving balance and walking in neurological patients, such as stroke patients [ 11 , 15 , 16 , 17 , 21 , 40 ].…”
Section: Discussionmentioning
confidence: 99%
“…As a self-modulating exercise in a variety of weight-bearing directions, the Wii Fit balance training was applied to control weight distribution in hemiplegic patients. Enhanced muscle activation during sufficient weight loading on the affected lower extremity eventually resulted in improved balance, performance of daily activities and body composition [ 12 , 18 , 20 , 41 ].…”
Section: Discussionmentioning
confidence: 99%
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