2019
DOI: 10.33387/protk.v6i2.1233
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Edugame Operasi Hitung Matematika untuk Anak Sekolah Dasar (SD) Berbasis Android

Abstract: Proses pembelajaran merupakan hal yang penting bagi kehidupan manusia, jenjang pembelajaran di Indonesia dibagi menjadi tiga tingkatan. Salah satu pelajaran yang dipelajari di semua tingkatan adalah matematika. Matematika merupakan pelajaran yang cukup penting karena dapat membantu siswa dalam menyelesaikan masalah, namun sebagian siswa merasa kesulitan untuk mempelajarinya. Hal ini dikarenakan sistem pembelajaran yang konvensional, dengan berkembanganya teknologi maka proses pembelajaran dapat diubah kearah y… Show more

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Cited by 1 publication
(2 citation statements)
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“…Media is expected to improve the learning process by learning objectives. In general, educational media has several benefits, clarifying the delivery of information or messages so that they are not too verbalistic and overcome the limitations of space, time, and sensory power, for example, by using pictures, films, and so on to replace objects that are too large; strengthen students' active attitude and encourage them to learn; and based on the character, environment and experiences of various students, learning media can be useful for teachers (D. A. P. Putri, 2019;Suharsiwi et al, 2022). There is a need to develop edugames that are digital media for appropriate learning processes accompanied by direction and supervision from parents and teachers.…”
Section: Introductionmentioning
confidence: 99%
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“…Media is expected to improve the learning process by learning objectives. In general, educational media has several benefits, clarifying the delivery of information or messages so that they are not too verbalistic and overcome the limitations of space, time, and sensory power, for example, by using pictures, films, and so on to replace objects that are too large; strengthen students' active attitude and encourage them to learn; and based on the character, environment and experiences of various students, learning media can be useful for teachers (D. A. P. Putri, 2019;Suharsiwi et al, 2022). There is a need to develop edugames that are digital media for appropriate learning processes accompanied by direction and supervision from parents and teachers.…”
Section: Introductionmentioning
confidence: 99%
“…Previous research findings stated that interactive e-modules can significantly improve student learning outcomes (D. A. P. Putri, 2019). E-modules have a significant role in the learning process because they can help teachers present learning material.…”
Section: Introductionmentioning
confidence: 99%