2021
DOI: 10.33448/rsd-v10i9.16371
|View full text |Cite
|
Sign up to set email alerts
|

Educational robotics in Primary Education. A case in Greece

Abstract: In recent years, educational robotics is gaining ground in the educational policy of more and more places around the world in both formal and non-formal education programs. Also, the usefulness of educational robotics in special education for the treatment of deficits of students with Learning Disabilities, Attention Deficit Hyperactivity Disorder and Autism, especially at the level of student inclusion, is strongly supported. In the present work, the findings of a pilot educational research in a general educa… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
3

Citation Types

0
49
0
1

Year Published

2021
2021
2024
2024

Publication Types

Select...
7
2

Relationship

4
5

Authors

Journals

citations
Cited by 96 publications
(95 citation statements)
references
References 19 publications
(15 reference statements)
0
49
0
1
Order By: Relevance
“…More specifically, the use of ICT in the treatment-education of children in the autism spectrum [8] is a field of research as children with ASD enjoy playing digitally as they "engage" in virtual environments that are predictable and reassuring and are classified into three main categories [4]: a) The iPods and iPads applications b) The use of robots for children with ASD [9], [10], [11], [12] c) The use of serious games: "Digital Educational Games (DEGs) are computer games that serve educational purposes [13] and offer new opportunities for communication/collaboration.…”
Section: Introductionmentioning
confidence: 99%
“…More specifically, the use of ICT in the treatment-education of children in the autism spectrum [8] is a field of research as children with ASD enjoy playing digitally as they "engage" in virtual environments that are predictable and reassuring and are classified into three main categories [4]: a) The iPods and iPads applications b) The use of robots for children with ASD [9], [10], [11], [12] c) The use of serious games: "Digital Educational Games (DEGs) are computer games that serve educational purposes [13] and offer new opportunities for communication/collaboration.…”
Section: Introductionmentioning
confidence: 99%
“…In this paper OpenPLeRobot project is described, which aims to develop an innovative distance learning robotics product with exceptional features. In particular, the OpenPLeRobot project aims to create a complete robotics training package based on new software tools capable of simulating robotics applications in a virtual environment in combination with a portable robotic equipment unit so that the learner transforms the theoretical knowledge of the digital environment into a real experience [12][13][14][15].…”
Section: Introductionmentioning
confidence: 99%
“…No contexto atual, o atendimento virtual permite o tratamento de pacientes infectados sem a necessidade de contato físico, possibilitando consultas e intervenções personalizadas via telefone, conexões de Internet ao vivo e sessões prégravadas (Hollander & Carr, 2020). Embora seja necessária a realização de mais estudos quanto ao impacto econômico da utilização da telessaúde, pesquisas até o momento demonstram um custo-benefício favorável a essa forma de intervenção em comparação ao modelo tradicional de forma presencial (Tousignant, et al, 2015;Pastora-Bernal, et al, 2017;Nelson, et al, 2019;Cottrell, et al, 2019).…”
Section: Introductionunclassified