2023
DOI: 10.1109/tvcg.2023.3247099
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Eating, Smelling, and Seeing: Investigating Multisensory Integration and (In)congruent Stimuli while Eating in VR

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Cited by 8 publications
(3 citation statements)
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“…It was intended that the jelly-like structure of the samples would elicit these associations, however, perhaps the digital grey cube model in VR inhibited this association. Indeed, it has been suggested that vision has dominance in influencing taste perception (Liu et al, 2019;Weidner et al, 2023). Therefore, our choice of grey cubed jelly samples may have inhibited the influence of ambient light on taste because this stimulus may not be congruent with prior food experiences.…”
Section: Crossmodal Associations Between Colours and Taste/flavourmentioning
confidence: 99%
See 1 more Smart Citation
“…It was intended that the jelly-like structure of the samples would elicit these associations, however, perhaps the digital grey cube model in VR inhibited this association. Indeed, it has been suggested that vision has dominance in influencing taste perception (Liu et al, 2019;Weidner et al, 2023). Therefore, our choice of grey cubed jelly samples may have inhibited the influence of ambient light on taste because this stimulus may not be congruent with prior food experiences.…”
Section: Crossmodal Associations Between Colours and Taste/flavourmentioning
confidence: 99%
“…However, not all food intrinsic modulations have produced effect. For example, Weidner et al (2023) compared crossmodal associations by pairing olfactory and visual cues while eating tasteless mash in VR. For example, the scent of tomato paired with a tomato visual.…”
Section: Introductionmentioning
confidence: 99%
“…Harris et al also affirmed this by developing an elbow platform to enhance tactile feedback in various virtual wall collision scenarios [13]. Research by Chan et al demonstrated the beneficial effect of multisensory experience therapy in promoting positive emotions among participants [14], and findings by Weidner et al revealed the advantageous application of multisensory integration in virtual environments for various disease treatments [15].…”
Section: Introductionmentioning
confidence: 95%