2007
DOI: 10.1027/1901-2276.59.2.109
|View full text |Cite
|
Sign up to set email alerts
|

Early identification of dyslexia and the use of computer game-based practice to support reading acquisition

Abstract: The validity of early predictive measures of delayed reading acquisition is summarized on the basis of the Jyväskylä Longitudinal study of Dyslexia (JLD). These results show that children in need of support can be identified years before school age. After a brief review of the literature on computer-based interventions, pilot data is reported on the effects of our computer game 'Literate' that has been specially developed for preventive training with children who are at risk of failing to acquire reading skill… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1
1
1

Citation Types

6
109
1

Year Published

2013
2013
2024
2024

Publication Types

Select...
7
1

Relationship

5
3

Authors

Journals

citations
Cited by 106 publications
(120 citation statements)
references
References 39 publications
6
109
1
Order By: Relevance
“…This will be explored in an ongoing follow-up study. In previous studies within the Graphogame framework [34,48] letter knowledge was found to be a significant predictor of gains in reading acquisition. Thus, we also expect that improved accuracy in phoneme-grapheme correspondence will presumably have positive effects on the participating DHH children's reading ability, and as a consequence also on their general language development.…”
Section: Discussionmentioning
confidence: 80%
See 2 more Smart Citations
“…This will be explored in an ongoing follow-up study. In previous studies within the Graphogame framework [34,48] letter knowledge was found to be a significant predictor of gains in reading acquisition. Thus, we also expect that improved accuracy in phoneme-grapheme correspondence will presumably have positive effects on the participating DHH children's reading ability, and as a consequence also on their general language development.…”
Section: Discussionmentioning
confidence: 80%
“…When we compared the effect sizes of improved letter knowledgescores between the DHH children with an improved phonological composite score during different time periods (B1 to B2 vs. B2 to PI), relatively stronger effect sizes were observed in the latter group, i.e., after four weeks of intervention. This might mirror that for some DHH children PhPS are boosted relatively more by phoneme-grapheme correspondence training, i.e., it reflects the reciprocal relationship between growth in PhPS and exposure to and manipulations of letters [34]. Hulme, Bowyer-Crane, Carroll, Duff, and Snowling (2012) showed that the combination of improved letter knowledge and PhPS had positive consequences on word decoding in children with poor verbal abilities [48].…”
Section: Discussionmentioning
confidence: 90%
See 1 more Smart Citation
“…Earlier Finnish studies suggest that GraphoGame can effectively help young children who need support in reading acquisition (e.g., Lyytinen, Ronimus, Alanko, Poikkeus, & Taanila, 2007;Lyytinen et al, 2009). Saine et al (2011) found that struggling 7-year-old readers who received a remedial training program that included GraphoGame sessions achieved higher gains in reading and spelling than children who participated in a similar program without GraphoGame sessions.…”
Section: The Graphogame Learning Environmentmentioning
confidence: 99%
“…-3- Lyytinen et al, 2004;Lyytinen, Ronimus, Alanko, Poikkeus, & Taanila, 2007;Puolakanaho et al, 2007;Scarborough, 1990;Wagner & Torgesen, 1987;Wagner et al, 1997;Wimmer, Landerl, Linortner, & Hummer, 1991;Wolf, 1986). However, a child's literacy environment, socio-economic status (SES), and family reading history also influence his or her development of literacy skills (Bowey, 1995;Juel, 1986).…”
Section: S Brem Et Al the Visual N1 As A Predictor For Reading Outcmentioning
confidence: 99%