“…A large class of methods addresses inverse design problems by incorporating fabrication limitations in geometric design algorithms via constrained optimization or the integration of fast simulation techniques [8], [9]. This line of research enables the design of objects with a wide range of controllable physical and mechanical properties, such as appearance [10], [11], [12], [13], deformation [14], [15], [16], [17], articulation [18], [19], [20], and mechanical motion [21], [22], [23], [24], [25]. Some existing contributions also investigated how to instantiate virtual characters as 3D-printable physical entities like mechanical robots [3], [21].…”