2006
DOI: 10.1002/scj.10200
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Dynamic texture: A physically based 2D animation system

Abstract: SUMMARYThe authors developed a method (the Dynamic Texture method) to create realistic texture images for the purpose of creating CG animations. In their method, a skeleton representing a dynamic framework is specified for the given image. Dynamic simulation is then applied to this, and realistic movement of the skeleton can be created. By deforming the original image in concert with the skeleton, realistic animations can be created. The way in which this method is most different from conventional approaches i… Show more

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Cited by 3 publications
(2 citation statements)
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“…The modal analysis method, widely known in oscillation analysis, has been used by Aoki et al [8] to simulate bamboo motion.Wei et al [9] model wind flow and object interactions within such flows using the Lattice-Boltzman method (LBM) used in computational fluid dynamics.To couple the wind motion with the deformation and motion of the objects, they use the momentum-exchange method where the force on the object is computed as the net momentum exchanged with fluid nodes. Ling [10] develops a model of cloth animation based on wind flow.…”
Section: Wind Models and Stochastic Motionmentioning
confidence: 99%
“…The modal analysis method, widely known in oscillation analysis, has been used by Aoki et al [8] to simulate bamboo motion.Wei et al [9] model wind flow and object interactions within such flows using the Lattice-Boltzman method (LBM) used in computational fluid dynamics.To couple the wind motion with the deformation and motion of the objects, they use the momentum-exchange method where the force on the object is computed as the net momentum exchanged with fluid nodes. Ling [10] develops a model of cloth animation based on wind flow.…”
Section: Wind Models and Stochastic Motionmentioning
confidence: 99%
“…When applying the wind field to trees, since the force is oscillatory in nature, the corresponding motions are also periodic and can be solved more robustly and efficiently in the frequency domain [Stam 1997;Shinya et al 1998]. Aoki et al [1999] coupled physically-based animations of plants with image morphing techniques as an efficient alternative to expensive physically-based plant simulation and synthesis. However, they only demonstrate their concept on synthetic images.…”
Section: Related Workmentioning
confidence: 99%