1998
DOI: 10.1137/1.9781611971132
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Dynamic Noncooperative Game Theory, 2nd Edition

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Cited by 1,878 publications
(2,630 citation statements)
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“…Let u * p := BR(u * e ). Then, (u * e and u * p ) are called the (open-loop) Stackelberg strategies of this differential game [2].…”
Section: Problem Definitionmentioning
confidence: 99%
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“…Let u * p := BR(u * e ). Then, (u * e and u * p ) are called the (open-loop) Stackelberg strategies of this differential game [2].…”
Section: Problem Definitionmentioning
confidence: 99%
“…Pursuit-evasion games have been used for modeling various problems of conflict arising between two dynamic agents with opposing interests [1,2]. Some examples include multiagent collision avoidance [3], air combat [4], and path planning in an adversarial environment [5].…”
Section: Introductionmentioning
confidence: 99%
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“…This is an N -person stochastic differential game. There are a lot of situations in the area that one can discuss; see [1] for a general exposition. Here, we only consider the so-called non-cooperative differential games, namely, the -th player in the game would like to minimize his/her own cost functional J (u(·), regardless of other players' cost functionals.…”
Section: Proof Let Us Suppress (Tx(t) P(t) Q(t)) For Any V(·)mentioning
confidence: 99%
“…Note that ν is a fixed angle (it does not vary with time), whereas α generally does vary with time. With this criterion one enters the realm of dynamic game theory [1]. It is of course possible to relax the bounds on the admissible ν somewhat.…”
Section: Other Variationsmentioning
confidence: 99%