Proceedings of the 2nd International Conference on Intelligent User Interfaces - IUI '97 1997
DOI: 10.1145/238218.238309
|View full text |Cite
|
Sign up to set email alerts
|

Dynamic dramatization of multimedia story presentations

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1
1
1

Citation Types

0
7
0

Year Published

2004
2004
2009
2009

Publication Types

Select...
3
2
1

Relationship

0
6

Authors

Journals

citations
Cited by 8 publications
(7 citation statements)
references
References 9 publications
0
7
0
Order By: Relevance
“…For instance, in some cases, sequencing specification languages such as the synchronized multimedia integration language (SMIL) are used to define event sequencing processes for presentational purposes (André, Concepcion, Mani, and van Guilder 2005), and in other cases, content specification languages like the global document annotation (GDA) are used to organize the content that later would be used to generate animated stories (Sumi and Tanaka 2005). Other script languages have more proprietary characters, and their purposes vary from story flow control to definitions of characters and interrelationships (Sgouros, Papakonstantinou, and Tsanakas 1997). Script-based applications offer more flexibility to story control in terms of event sequencing than the template-based ones, but they still lack flexible user interaction methods.…”
Section: Script-based Applicationsmentioning
confidence: 99%
“…For instance, in some cases, sequencing specification languages such as the synchronized multimedia integration language (SMIL) are used to define event sequencing processes for presentational purposes (André, Concepcion, Mani, and van Guilder 2005), and in other cases, content specification languages like the global document annotation (GDA) are used to organize the content that later would be used to generate animated stories (Sumi and Tanaka 2005). Other script languages have more proprietary characters, and their purposes vary from story flow control to definitions of characters and interrelationships (Sgouros, Papakonstantinou, and Tsanakas 1997). Script-based applications offer more flexibility to story control in terms of event sequencing than the template-based ones, but they still lack flexible user interaction methods.…”
Section: Script-based Applicationsmentioning
confidence: 99%
“…Since the story template constrains which and how events are presented, these events must be annotated to determine their role in the context of the whole template. Script based applications [1,23,27] are a particular case in which stories are described using a high level language. The application, then, present the events in the way specified by such scripts.…”
Section: Related Workmentioning
confidence: 99%
“…Even though some models do not deal with interactivity at all [1,23,11,19], most models deal with several kinds of intrusive interaction that goes from parameter specification [5,10], and menu selection and interruptions [29,27,13,7] to full user action multimedia processing [21,28,6,18,15].…”
Section: Related Workmentioning
confidence: 99%
“…Since creating the OWL text data can be a cumbersome process, this module facilitates the work of creating these files by processing LISP formatted files obtained with the RSTTool [22]. Even though the RST annotation process must still be done with this tool, the conversion process into OWL files is greatly simplified.…”
Section: Current Implementationmentioning
confidence: 99%