2016
DOI: 10.1002/jocb.141
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Dynamic Creative Interaction Networks and Team Creativity Evolution: A Longitudinal Study

Abstract: To assess the dynamical effects of creative interaction networks on team creativity evolution, this paper elaborates a theoretical framework that links the key elements of creative interaction networks, including node, edge and network structure, to creativity in teams. The process of team creativity evolution is divided into four phases, including formation, growth, maturity and decline/restart. The importance of domain‐relevant knowledge, creativity‐relevant skill, interaction frequency, interaction length, … Show more

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Cited by 14 publications
(6 citation statements)
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“…However, this chain of argument has not been directly tested. Despite some efforts in examining such temporal effects from network and evolutionary game-theoretic perspectives [18][19][20], it remains largely unclear how dynamic creative networks evolve with time, what laws they follow, and what implications such evolving has on creative ideation.…”
Section: Introductionmentioning
confidence: 99%
“…However, this chain of argument has not been directly tested. Despite some efforts in examining such temporal effects from network and evolutionary game-theoretic perspectives [18][19][20], it remains largely unclear how dynamic creative networks evolve with time, what laws they follow, and what implications such evolving has on creative ideation.…”
Section: Introductionmentioning
confidence: 99%
“…First, the TMT context provides a rare opportunity to shed a new light on team creativity research. Because research has focused on R&D and lower-level teams (Chen et al, 2020;Hu et al, 2018;Jiang et al, 2018;Lee et al, 2018;Pillay et al, 2020;Tu et al, 2019;Wang et al, 2019), which largely operate in an internal organizational environment, it has missed the opportunity to examine whether the effect of internal team creative environment is contingent on external environment. As boundary spanners, TMTs bridge the external and internal environmental forces for innovation (Smith & Tushman, 2005).…”
mentioning
confidence: 99%
“…This article is focused primarily on the context of using human resource when working in teams. The reason for this is clear: if we look at history, we discover that even such big ideas as the Airbus A380 or the Windows operating system were not the work of individuals but the result of effective creative social networks, which typically consists of the exchange of knowledge, skills, and experience among individual actors of these networks (Jiang, Zhang, & Zhou, 2018). Certain authors even discuss the need to focus on the context of innovation potential and human capital not only at the level of a team or company but also from a particular macro perspective, i.e., on a global scale.…”
Section: Literature Reviewmentioning
confidence: 99%