2021
DOI: 10.1007/s13235-020-00375-8
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Dynamic Coordination Games with Activation Costs

Abstract: Motivated by inventory control problems with set-up costs, we consider a coordination game where each player’s dynamics is an inventory model characterized by a controlled input and an uncontrolled output. An activation cost is shared among active players, namely players who control their dynamics at a given time. At each time, each player decides to be active or not depending on its inventory level. The main contribution of this paper is to show that strategies at a Nash equilibrium have a threshold structure… Show more

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