2024
DOI: 10.18178/ijiet.2024.14.1.2022
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Dynamic Adaptive Gamification Framework to Improve User Gamification Experience for Online Training

Yogeswari Shabadurai,
Fang-Fang Chua,
Tek-Yong Lim

Abstract: In recent years, there has been a notable increase in the utilization of gamification for online training. Following the “one-fits-all” approach to designing a gamification experience for all participating users can be a significant disadvantage as all users are given the same experience. Previous approaches commonly used the static player profile that was obtained at the very beginning or initial stage of the user experience and presented the user with the gamification experience according to the fixed player… Show more

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