2020
DOI: 10.14361/9783839453285-016
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»Dude, How Much Health Do You Have Left?«

Abstract: Many video games reinforce a rationalizing logic of self-care through the use of health management tools like hit points and health bars. This paper attempts to problematize the quantification of health in games by situating it at the nexus of objective rationality and hegemonic masculinity. I argue that this assemblage not only necessitates the conditions of existence for hit points and status effects, but also embeds the mechanisms with biopolitical scripts that (re)produce the ideal masculine biocitizen. Th… Show more

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