2008
DOI: 10.1109/tvcg.2008.53
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Dual Poisson-Disk Tiling: An Efficient Method for Distributing Features on Arbitrary Surfaces

Abstract: This paper introduces a novel surface-modeling method to stochastically distribute features on arbitrary topological surfaces. The generated distribution of features follows the Poisson disk distribution, so we can have a minimum separation guarantee between features and avoid feature overlap. With the proposed method, we not only can interactively adjust and edit features with the help of the proposed Poisson disk map, but can also efficiently re-distribute features on object surfaces. The underlying mechanis… Show more

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Cited by 22 publications
(2 citation statements)
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“…Li et al. (2008) were the first to apply Poisson disc sampling to a 3D mesh model, and Fu and Zhou (2008) innovated this strategy. In this paper, the sampling of the rough model is based on the generalised geometrically constrained triangular‐surface Poisson disc sampling scheme (Corsini et al., 2012).…”
Section: Methodsmentioning
confidence: 99%
See 1 more Smart Citation
“…Li et al. (2008) were the first to apply Poisson disc sampling to a 3D mesh model, and Fu and Zhou (2008) innovated this strategy. In this paper, the sampling of the rough model is based on the generalised geometrically constrained triangular‐surface Poisson disc sampling scheme (Corsini et al., 2012).…”
Section: Methodsmentioning
confidence: 99%
“…This sampling strategy, namely, Poisson disc sampling, is a classical sampling method applied in computer graphics (Cook, 1986;Kopf et al, 2006). Li et al (2008) were the first to apply Poisson disc sampling to a 3D mesh model, and Fu and Zhou (2008) innovated this strategy. In this paper, the sampling of the rough model is based on the generalised geometrically constrained triangular-surface Poisson disc sampling scheme (Corsini et al, 2012).…”
Section: Rough Model Generation and Model Point Samplingmentioning
confidence: 99%