2022
DOI: 10.3390/brainsci12081110
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Dual Diagnosis in Adolescents with Problematic Use of Video Games: Beyond Substances

Abstract: The technological revolution has led to the birth of new diagnoses, such as gaming disorder. When any addiction, including this one, is associated with other mental disorders, it is considered a dual diagnosis. The objectives of this current work were to estimate the prevalence of dual diagnoses in the adolescent general population while also considering the problematic use of video games and substance addiction and assessing its psychosocial risk factors. Thus, we carried out a cross-sectional study with a sa… Show more

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Cited by 3 publications
(7 citation statements)
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“…In the present study, there was a predominance of males among students with problematic video game use (189% or 73.8%). This result corroborates those found by Esteve et al [14] in 2022 in Spain (72.3%), Miezah et al [16] in 2020 in Ghana (62.19%), Rehbein et al [3] in 2010 in the USA (90%). However, in 2016 in France, Dany et al [6] found a female predominance of 69.1% versus 30.9% for males.…”
Section: Typesupporting
confidence: 91%
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“…In the present study, there was a predominance of males among students with problematic video game use (189% or 73.8%). This result corroborates those found by Esteve et al [14] in 2022 in Spain (72.3%), Miezah et al [16] in 2020 in Ghana (62.19%), Rehbein et al [3] in 2010 in the USA (90%). However, in 2016 in France, Dany et al [6] found a female predominance of 69.1% versus 30.9% for males.…”
Section: Typesupporting
confidence: 91%
“…According to this study, 52.2% of pupils attended private schools. This result is Open Journal of Psychiatry similar to that of Esteve et al [14] in 2022 in Spain (40.0%). Although not significant, being enrolled in a private school is often indicative of belonging to a social class capable of offering greater accessibility to video games.…”
Section: School Attendedsupporting
confidence: 89%
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