2011
DOI: 10.1162/pres_a_00040
|View full text |Cite
|
Sign up to set email alerts
|

Driver Behavior Comparison Between Static and Dynamic Simulation for Advanced Driving Maneuvers

Abstract: In advanced driving maneuvers, such as a slalom maneuver, it is assumed that drivers use all the available cues to optimize their driving performance. For example, in curve driving, drivers use lateral acceleration to adjust car velocity. The same result can be found in driving simulation. However, for comparable curves, drivers drove faster in fixed-base simulators than when actually driving a car. This difference in driving behavior decreases with the use of inertial motion feedback in simulators. The litera… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1
1
1

Citation Types

0
3
0

Year Published

2017
2017
2024
2024

Publication Types

Select...
6
1

Relationship

0
7

Authors

Journals

citations
Cited by 14 publications
(3 citation statements)
references
References 15 publications
0
3
0
Order By: Relevance
“…That is, motion cues caused drivers to drive more slowly and brake with a smaller deceleration and with a lower jerk during braking tasks. Gra´cio et al's study also showed that the mean speed tested with motion cues was lower than that tested without motion cues (41). So the speed values may have various results because of certain factors such as driving behavior, road type, and geometric alignments.…”
Section: Discussionmentioning
confidence: 96%
“…That is, motion cues caused drivers to drive more slowly and brake with a smaller deceleration and with a lower jerk during braking tasks. Gra´cio et al's study also showed that the mean speed tested with motion cues was lower than that tested without motion cues (41). So the speed values may have various results because of certain factors such as driving behavior, road type, and geometric alignments.…”
Section: Discussionmentioning
confidence: 96%
“…In the reproduction of highly dynamic lateral maneuvers, the effect of motion was found to be significant in terms of both behavioral fidelity and presence in different studies. 28,29 Another study investigated effects of motion while turning on a car driving simulator, 30 and showed that differences in driving performance are not significant with respect to the adopted motion cueing strategy, although motion cueing had an impact on perceived realism. Similarly, in this study it was found that the motion has a small impact on performance (with the exception of the braking maneuver) but a significant impact on the motion element of perceived simulator realism.…”
Section: Effects Of Simulator Motionmentioning
confidence: 99%
“…In driving simulation, Gracio et al showed that the addition of appropriate motion feedback can increase the performance and acceptance of the user of the simulation system [10]. Harrington et al [11] showed that increasing visual fidelity had a significant impact on knowledge gained from the use of a virtual environment.…”
Section: Previous Workmentioning
confidence: 99%