2022
DOI: 10.55612/s-5002-052-013
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Dreamscape Bricks VR: An Experimental Virtual Reality Tool for Architectural Design

Abstract: In this paper, we propose a VR design tool framework called DREAMSCAPE, which adopts a direct manipulation approach focusing on embody, experience, and manipulation activities in design. The framework defines a VR design process using intuitive controls without being limited by the preconceptions of conventional CAD systems. To establish and demonstrate the framework, we designed and developed a VR design tool called Dreamscape Bricks VR in Unreal Engine 4, using LEGO bricks as base components in a high-fideli… Show more

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Cited by 6 publications
(3 citation statements)
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“…In the picture of interaction in a VR world, not only the movement would be undone, but also the further actions in the world; in a way, it would be a rewinding of time. This rewinding of time has already been investigated for desktops [35,56] and, recently, for VR scenarios [21].…”
Section: Undoing Timementioning
confidence: 99%
“…In the picture of interaction in a VR world, not only the movement would be undone, but also the further actions in the world; in a way, it would be a rewinding of time. This rewinding of time has already been investigated for desktops [35,56] and, recently, for VR scenarios [21].…”
Section: Undoing Timementioning
confidence: 99%
“…The literature review about Lego and Minecraft education is in Table 4. -Python and JavaScript [26] -3D printers [28] -Kodu [30] -AI and Metaverse [32] -AR [25] -Arduino and Microcontrollers [27] -Robot [29] -VR [31] -3D Printed [33] -Matlab [34] Skills Collaborative, problem-solving, and creative-critical thinking [30] Problem-solving, creative-critical thinking, collaboration, communication [35,36] How Many types of Lego (Table 5) are used in robotic education. Students learn to build the robots, use code, and use sensors to move them [63].…”
Section: Application Lego and Minecraftmentioning
confidence: 99%
“…Dreamscape Bricks VR is the first application of our DREAMSCAPE (a backronym of Digital Reality Environment As a Medium for Studio Collaboration in Architectural Production & Education) framework, which adopts direct manipulation as one of its key features. The framework of DREAMS-CAPE proposes a design process based on EEM (embody/experience/manipulate) design activity flow, performed iteratively in a spatial and temporal succession: (1) embodiment of conceptual design ideas, (2) experiencing preliminary design outputs, (3) manipulation of design outputs to generate new ideas (Doma & Şener, 2022). The pieces, the building process, and object interactions in Dreamscape Bricks VR are realistic simulations akin to designing and building a LEGO model in real life.…”
Section: Introductionmentioning
confidence: 99%