2021
DOI: 10.1080/00934690.2021.1985304
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Drawing and Knowledge Construction in Archaeology: The Aide Mémoire Project

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Cited by 8 publications
(24 citation statements)
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“…We would hope to see more engagement with creative plan-making in archaeological surveys of videogames. A recent study [28] highlighted the importance of drawing for archaeologists in terms of forming mental maps, and our experience creating plans of the Church of Elleh and Stormgate Catacombs confirmed this. For example, the in-game experience of carefully delineating each survey area aided us in understanding how the spaces were constructed from repeated assets.…”
Section: Surveying Elden Ringsupporting
confidence: 61%
“…We would hope to see more engagement with creative plan-making in archaeological surveys of videogames. A recent study [28] highlighted the importance of drawing for archaeologists in terms of forming mental maps, and our experience creating plans of the Church of Elleh and Stormgate Catacombs confirmed this. For example, the in-game experience of carefully delineating each survey area aided us in understanding how the spaces were constructed from repeated assets.…”
Section: Surveying Elden Ringsupporting
confidence: 61%
“…For instance, there is a growing trend for the use of digital photogrammetry as a replacement for traditional section drawing and planning, in which imagery and 3D models produced through digital photogrammetry are used in the field to draw the contexts and to record the textual and graphical information describing the context in the database (e.g., [96][97][98]). The Aide Mémoire Project [99] has begun to look at the implications of digital versus hand-drawing for archaeological understanding, and their initial survey results speak to a sense of distance introduced by the digital application. For example, respondents commented that "I find it's much easier in my experience to simply switch off and fall into the mechanical click-click of photogrammetry" and "Drawing a context is like reading a page in a book, photographing (and subsequent tracing) is like photocopying that page."…”
Section: The Distant Data Imaginarymentioning
confidence: 99%
“…For example, respondents commented that "I find it's much easier in my experience to simply switch off and fall into the mechanical click-click of photogrammetry" and "Drawing a context is like reading a page in a book, photographing (and subsequent tracing) is like photocopying that page." [99] (p. 12). Another respondent said, "If drawing starts to be seen as more akin to transcription than to translation as a result of digital tools, I think we will lose perspective on our own processes of knowledge generation"; and finally, "We're never capturing reality; at least hand drawings are unfailingly honest about that."…”
Section: The Distant Data Imaginarymentioning
confidence: 99%
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“…In general, drawing has forced me to critically think about what I was seeing and provided me with the tools to master concepts, rather than looking at and subsequently forgetting the diagrams in my textbooks. (Ingold 2019;James 2015;Morgan et al 2018;Morgan et al 2021;Wickstead 2013). It is a skill used to create, from scientific illustrations to drawings done by researchers to record information, the very "practice of archaeology…is drawing" (Wickstead 2013, Hailey Kennedy and Hugh McKenzie | Art & Archaeology: Employing Drawing as an Observational Technique 561).…”
Section: Introductionmentioning
confidence: 99%