2011
DOI: 10.1016/j.janxdis.2011.03.004
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Does engagement with exposure yield better outcomes? Components of presence as a predictor of treatment response for virtual reality exposure therapy for social phobia

Abstract: Virtual reality exposure (VRE) has been shown to be effective for treating a variety of anxiety disorders, including social phobia. Presence, or the level of connection an individual feels with the virtual environment, is widely discussed as a critical construct both for the experience of anxiety within a virtual environment and for a successful response to VRE. Two published studies show that whereas generalized presence relates to fear ratings during VRE, it does not relate to treatment response. However, pr… Show more

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Cited by 152 publications
(122 citation statements)
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“…[8][9][10][11][12][13]22 However, many of these studies [8][9][10]12,13,22 employed virtual reality systems with immersive headsets, while the virtual reality system used in this study is easier for clinicians to obtain and use in their offices. One study used computer-generated 3D scenes, but the sample was composed only by individuals with public-speaking anxiety, 11 which limits the generalizability of its results.…”
Section: Discussionmentioning
confidence: 99%
See 2 more Smart Citations
“…[8][9][10][11][12][13]22 However, many of these studies [8][9][10]12,13,22 employed virtual reality systems with immersive headsets, while the virtual reality system used in this study is easier for clinicians to obtain and use in their offices. One study used computer-generated 3D scenes, but the sample was composed only by individuals with public-speaking anxiety, 11 which limits the generalizability of its results.…”
Section: Discussionmentioning
confidence: 99%
“…The psychological assessments carried out in the present study were more complete; other studies have measured only the decrease in anxiety, omitting the impact of therapy on social, family, and business aspects. 8,[11][12][13]22 Price et al 22 assessed the experience of people who underwent VRE, and reported the importance of immersion in the virtual world by darkening the environment and requiring participants to wear the same kind of clothes they would wear in real-life situations, or hold relevant objects. The present study also provided a strongly immersive experience.…”
Section: Discussionmentioning
confidence: 99%
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“…Presence in the virtual environment, i.e. the level of connection an individual feels with the virtual environment, is a critical construct for the experience of anxiety and for successful response to the VR (Price et al 2011) and was assessed with the Immersive Tendencies Questionnaire (Scheuchenpflug, 2001). …”
Section: Interview and Questionnaire Measuresmentioning
confidence: 99%
“…Este estudo sugere o uso da exposição à realidade virtual para facilitar o tratamento do fóbico social, e corrobora com os estudos que demonstraram a sua eficácia (Klinger et al, 2005;Wallack et al, 2009, Lister et al, 2010Robillard et al, 2010;Price et al, 2011) Lister et al, 2010;Robillard et al, 2010;Safir et al, 2012, Anderson et al, 2013 Outra limitação da exposição ao vivo é pelo fator do medo exagerado do paciente ao se expor à situação proposta (Jang et al, 2000;Garcia Palacios et al, 2001;Jang et al, 2002;Cárdenas et al, 2006 O instrumento tem base, sobretudo, nos pressupostos da Teoria das…”
Section: Discussionunclassified