2015
DOI: 10.4172/2376-0281.1000185
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Does A Virtual Reality-Based Dance Training Paradigm Increase Balance Control in Chronic Stroke Survivors? A Preliminary Study

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Cited by 11 publications
(9 citation statements)
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“…Dance is an emerging alternative intervention that is generally accepted and enjoyed by every population group and is increasingly being implemented to improve gait, balance, and mobility or range of motion [ 26 , 39 ]. Additionally, dance has been extensively studied in the young and aging populations to depict improvement in clinical balance measures such as Berg Balance Scale (BBS) and Timed Up and Go (TUG) [ 26 , 39 , 40 , 41 , 42 ], but these measures are predominantly insensitive and possess floor effect [ 17 ]. Therefore, the clinical gains of dance may not translate into real-life situations.…”
Section: Discussionmentioning
confidence: 99%
“…Dance is an emerging alternative intervention that is generally accepted and enjoyed by every population group and is increasingly being implemented to improve gait, balance, and mobility or range of motion [ 26 , 39 ]. Additionally, dance has been extensively studied in the young and aging populations to depict improvement in clinical balance measures such as Berg Balance Scale (BBS) and Timed Up and Go (TUG) [ 26 , 39 , 40 , 41 , 42 ], but these measures are predominantly insensitive and possess floor effect [ 17 ]. Therefore, the clinical gains of dance may not translate into real-life situations.…”
Section: Discussionmentioning
confidence: 99%
“…Clinically, the results indicated that interventions with interactive video games are more beneficial compared to the presence or absence of any other type of intervention. Improved functional balance is especially beneficial for individuals with stroke since they have impaired functional balance and a significant risk of falls (Subramaniam & Bhatt, 2015).…”
Section: Discussionmentioning
confidence: 99%
“…Subramaniam i Bat (Subramaniam & Bhatt, 2015), realizovali su istraživanje sa ciljem utvrđivanja efekata terapije plesom zasnovane na virtuelnoj realnosti, u poboljšanju ravnoteže i nivoa fizičke aktivnosti kod osoba sa hroničnom hemiparezom, nastalom kao posledica moždanog udara. Istraživanjem je obuhvaćeno 11 osoba, oba pola, koje su tokom šest nedelja bile uključene u terapiju plesom.…”
Section: Demers I Mekkinliunclassified