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2021
DOI: 10.48550/arxiv.2106.03075
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DL-DDA -- Deep Learning based Dynamic Difficulty Adjustment with UX and Gameplay constraints

Abstract: Dynamic difficulty adjustment (DDA) is a process of automatically changing a game difficulty for the optimization of user experience. It is a vital part of almost any modern game. Most existing DDA approaches concentrate on the experience of a player without looking at the rest of the players. We propose a method that automatically optimizes user experience while taking into consideration other players and macro constraints imposed by the game. The method is based on deep neural network architecture that invol… Show more

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Cited by 2 publications
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