“…Recently, there has also been a flood of new approaches [PC21, FXW*21,YFKT*21, WLB*21,SSC21, KIT*21] that employ classical data structures, such as grids, sparse grids, trees, and hashes, for acceleration of rendering speed as well as faster training times. Instant Neural Graphics Primitives [MESK22] enables the training of a NeRF in a few seconds exploiting a multi‐resolution hash encoding instead of an explicit grid structure.…”