Proceedings of the 19th ACM Conference on Computer-Supported Cooperative Work &Amp; Social Computing 2016
DOI: 10.1145/2818048.2819974
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Distributed Liveness

Abstract: We identify emerging phenomena of distributed liveness, involving new relationships among performers, audiences, and technology. Liveness is a recent, technology-based construct, which refers to experiencing an event in real-time with the possibility for shared social realities. Distributed liveness entails multiple forms of physical, spatial, and social copresence between performers and audiences across physical and virtual spaces. We interviewed expert performers about how they experience liveness in physica… Show more

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Cited by 39 publications
(16 citation statements)
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“…On the other hand, some researchers argue that, in computermediated performance, the interactivity between performers and audience should be considered, rather than just pursue the reality of the replication, based on the idea of liveness [2,23,54]. For example, Webb et al [54] emphasized the sense of co-presence between performers and audience based on their interviews to expert performers and recommended constructing hybrid spaces of digital and virtual experience. Correspondingly, Cerratto-Pargman et al [37] and Wu et al [56] designed interaction techniques for enabling remote audience members to actively participate in theater and music performances, respectively.…”
Section: Interaction Techniques Formentioning
confidence: 99%
“…On the other hand, some researchers argue that, in computermediated performance, the interactivity between performers and audience should be considered, rather than just pursue the reality of the replication, based on the idea of liveness [2,23,54]. For example, Webb et al [54] emphasized the sense of co-presence between performers and audience based on their interviews to expert performers and recommended constructing hybrid spaces of digital and virtual experience. Correspondingly, Cerratto-Pargman et al [37] and Wu et al [56] designed interaction techniques for enabling remote audience members to actively participate in theater and music performances, respectively.…”
Section: Interaction Techniques Formentioning
confidence: 99%
“…Organized by fan and Doctor Who Magazine writer Emily Cook, the #DoctorWhoLockdown coordinated online experiences, where fans who were physically distant could become socially close through simultaneously watching and live-tweeting episodes of Doctor Who , often with the creators and stars of the show, each with its own hashtag. As Webb et al (2016: 1) explain, ‘The goal of distributed performance is to join performers and audiences in a shared sensory experience through bi-directional connections’. Indeed, for many fans during #DoctorWhoLockdown, the convergence of media included having to sync multiple devices – starting televisions or BBC iPlayers or Netflix accounts with Twitter streams.…”
Section: Discussionmentioning
confidence: 99%
“…Numerous methods have been proposed for enhancing audience experiences. Webb et al described distributed liveness phenomena encompassing various forms of physical, spatial, and social co-presence [34]. In distributed live performance environments, audiences and performers experience difficulties in socially interacting with each other; furthermore, performers' attention is required to sense audience engagement [34].…”
Section: Related Work a Avatar-based Music Activities And Virtual Con...mentioning
confidence: 99%