2017
DOI: 10.1016/j.cagd.2017.03.010
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Discrete geodesic graph (DGG) for computing geodesic distances on polyhedral surfaces

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Cited by 26 publications
(27 citation statements)
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“…After adding the constraints (23) or (24), the new optimization problem is still convex and can be solved using ADMM similar to the original methods. Fig.…”
Section: No Topology Constraintmentioning
confidence: 99%
“…After adding the constraints (23) or (24), the new optimization problem is still convex and can be solved using ADMM similar to the original methods. Fig.…”
Section: No Topology Constraintmentioning
confidence: 99%
“…There are several algorithms computing this piecewise linear path. While earlier approaches where rather slow [MMP87, CH90], more sophisticated implementations could improve performance significantly [SSK*05, XW09, WFW*17]. Some of these algorithms can sacrifice accuracy for performance.…”
Section: Related Workmentioning
confidence: 99%
“…There exists approaches that do not solve the Eikonal equation, such as the Saddle Vertex Graph (SVG) [21], which encodes the geodesic information in a sparse undirected graph, and the method proposed by Wang [22] which outperformed the SVG by using a divide and conquer technique.…”
Section: Related Workmentioning
confidence: 99%