2019
DOI: 10.33423/jsis.v14i4.2161
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DIGITgame: gamification as amazing way to learn STEM concepts developing sustainable cities idea in the citizen of the future

Abstract: DIGITgame, intends to improve scientific skills and competences through an innovative teaching methods. It is based on Smart City projecting and realized by the development of a mini-game with challenges based on the scientific concepts. DIGITgame proposes a new approach to teach traditional topics of environmental sciences using the thematic of Smart Cities and taking advantage introducing the videogame solution. It will permit to reinforce the achievement of advanced and high quality competences, both in sci… Show more

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“…This means that authors have participated in conferences devoted to concrete STEM subjects and thus mainly the cognitive skills are emphasised: preliminary subject knowledge necessary for acquiring the science concepts and for conceptual understanding, scientific inquiry, engineering technology design and experimentation, as well as a problem-based and project-based approach that develop learner's creativity and high-order thinking skills. Mutual collaboration and communication are stressed regarding the interpersonal skills, innovative digital communication has also been pinpointed (Bonora et al, 2019). Time-management, self-efficacy and self-regulation that ensure selfdirected learning are mentioned as intrapersonal skills, emphasising learners' attitudes and values (e.g., development of environmental awareness) when acquiring STEM that could be useful in promoting entrepreneurship and choosing the profession.…”
Section: Databasesmentioning
confidence: 99%
“…This means that authors have participated in conferences devoted to concrete STEM subjects and thus mainly the cognitive skills are emphasised: preliminary subject knowledge necessary for acquiring the science concepts and for conceptual understanding, scientific inquiry, engineering technology design and experimentation, as well as a problem-based and project-based approach that develop learner's creativity and high-order thinking skills. Mutual collaboration and communication are stressed regarding the interpersonal skills, innovative digital communication has also been pinpointed (Bonora et al, 2019). Time-management, self-efficacy and self-regulation that ensure selfdirected learning are mentioned as intrapersonal skills, emphasising learners' attitudes and values (e.g., development of environmental awareness) when acquiring STEM that could be useful in promoting entrepreneurship and choosing the profession.…”
Section: Databasesmentioning
confidence: 99%