2017
DOI: 10.1111/cdev.13007
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Digital Screen Time Limits and Young Children's Psychological Well‐Being: Evidence From a Population‐Based Study

Abstract: There is little empirical understanding of how young children's screen engagement links to their well-being. Data from 19,957 telephone interviews with parents of 2- to 5-year-olds assessed their children's digital screen use and psychological well-being in terms of caregiver attachment, resilience, curiosity, and positive affect in the past month. Evidence did not support implementing limits (< 1 or < 2 hr/day) as recommended by the American Academy of Pediatrics, once variability in child ethnicity, age, gen… Show more

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Cited by 181 publications
(107 citation statements)
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“…Research exploring the actual experiences of children in the context of their daily use of digital technology is somewhat limited (Galpin & Taylor, 2018). Developing a clearer picture of the experiences associated with the use of digital technology in the home, as well as the associated issues could lead to effective strategies to help manage screen-use among children (Przybylski & Weinstein, 2017). One key recommendation from previous research is to engage in the use of qualitative methods to explore children's current media practices and their experiences of using digital technology (Galpin & Taylor, 2018).…”
Section: Introductionmentioning
confidence: 99%
“…Research exploring the actual experiences of children in the context of their daily use of digital technology is somewhat limited (Galpin & Taylor, 2018). Developing a clearer picture of the experiences associated with the use of digital technology in the home, as well as the associated issues could lead to effective strategies to help manage screen-use among children (Przybylski & Weinstein, 2017). One key recommendation from previous research is to engage in the use of qualitative methods to explore children's current media practices and their experiences of using digital technology (Galpin & Taylor, 2018).…”
Section: Introductionmentioning
confidence: 99%
“…To keep up with learning and expected academic performance, children now need to spend more time reading and accessing digital information [11]. Furthermore, from a much earlier age, children spend more time using digital devices in their spare time [10][11][12][13][14]. This increases the workload on the visual system, especially the ability to sustain clear vision at near for longer periods at a time.…”
Section: Introductionmentioning
confidence: 99%
“…Indeed, the growing presence of touchscreen devices strongly increases young children's media consumption and their gaming behavior in particular. Developmentally speaking, gaming behavior is a double-edged sword with both advantages and disadvantages (Granic, Lobel & Engels, 2014;Przybylski & Weinstein, 2017a. On the positive side, gaming devices support the sensory and motor skills of very young children; skills that in turn facilitate children's independent use of these devices (Holloway, Green, & Livingstone, 2013) and their problem-solving skills more generally (Adachi & Willoughby, 2013).…”
mentioning
confidence: 99%