Digital Humanistic Crowdsourcing of Gamification Based on Interactive Digital Narrative: Taking Henan Yuediao Opera as a Case
Zhenjia Fan,
Han Li,
Lijuan Yang
Abstract:In the “intangible cultural heritage” digital humanities project, crowdsourcing plays a key role. Based on the related theories of gamification and narrative, it takes the traditional Chinese opera Henan Yuediao as a case, designs a humanistic contextualized crowdsourcing platform based on interactive digital narration, and tests its usability and feasibility. The research is conducive to promoting the in‐depth mining and utilization of archives.
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