2019
DOI: 10.2196/10284
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Digital Gaming for Nutritional Education: A Survey on Preferences, Motives, and Needs of Children and Adolescents

Abstract: Background Use of novel information and communication technologies are frequently discussed as promising tools to prevent and treat overweight and obesity in children and adolescents. Objective This survey aims to describe the preferences, motives, and needs of children and adolescents regarding nutrition and digital games. Methods We conducted a survey in 6 secondary schools in the southern region of Germany using a 43-item questionnaire. Qu… Show more

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Cited by 20 publications
(18 citation statements)
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“…Since consideration of the target groups’ needs, interests, perspectives, and preferences is crucial for the development of effective health games [ 16 , 32 ], data about learning preferences were collected in this survey as well. The majority of participants stated wanting to learn about nutrition in a digital game by playing a quiz or by solving tasks, which is consistent with data among young adults [ 6 ] and the younger population [ 19 ].…”
Section: Discussionsupporting
confidence: 80%
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“…Since consideration of the target groups’ needs, interests, perspectives, and preferences is crucial for the development of effective health games [ 16 , 32 ], data about learning preferences were collected in this survey as well. The majority of participants stated wanting to learn about nutrition in a digital game by playing a quiz or by solving tasks, which is consistent with data among young adults [ 6 ] and the younger population [ 19 ].…”
Section: Discussionsupporting
confidence: 80%
“…This is in line with a focus group study showing that young adults (mean age 23.1 [SD 2.7] years) perceive mobile games as a reasonable nutritional education approach [ 6 ]. According to a previous survey, this interest is lower in children and adolescents [ 19 ]. In total, 0.4% of participants reported currently using digital games for obtaining nutritional information and 10.0% reported desiring them additionally.…”
Section: Discussionmentioning
confidence: 99%
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