2022
DOI: 10.1177/15910199221128439
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Differences in beginner and expert neurointerventionalists” heart rate variability during simulated neuroangiographies

Abstract: Background Likewise work experience, heart rate variability (HRV) has repeatedly been correlated with improved performance under real life and simulator conditions. Using HRV as a correlate of workload, it is meaningful to assess the impact of work experience. To understand the impact of work experience on HRV metrics, we examined differences in HRV among experts and beginners during simulated endovascular neuroradiological procedures. Methods Six inexperienced radiologists (beginners) and five experts in neur… Show more

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Cited by 4 publications
(3 citation statements)
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“…It is known that increases in immersion (i.e., flow), cognitive demand and "adrenaline-rush" experience during video game playing give rise to the so-called "flow" state, which is characterized by parasympathetic withdrawal-associated arousal and a decrease in HF [85][86][87][88]. Consistent with our observation, previous studies have demonstrated that expert neurointerventionalists have lower HF than non-experts when performing simulated neuroangiographies with the same workload [89], and familiarized chess players have lower HF than unfamiliarized chess players when playing chess in a strange computer environment [30]. It should be noted that there are a number of reports in the literature showing that experts tend to have higher HF than non-experts at rest [90,91] and the individuals having a higher HF at rest often display superior performance in cognitive tasks, such as N-back task and Stroop task [92,93].…”
Section: Discussionsupporting
confidence: 89%
“…It is known that increases in immersion (i.e., flow), cognitive demand and "adrenaline-rush" experience during video game playing give rise to the so-called "flow" state, which is characterized by parasympathetic withdrawal-associated arousal and a decrease in HF [85][86][87][88]. Consistent with our observation, previous studies have demonstrated that expert neurointerventionalists have lower HF than non-experts when performing simulated neuroangiographies with the same workload [89], and familiarized chess players have lower HF than unfamiliarized chess players when playing chess in a strange computer environment [30]. It should be noted that there are a number of reports in the literature showing that experts tend to have higher HF than non-experts at rest [90,91] and the individuals having a higher HF at rest often display superior performance in cognitive tasks, such as N-back task and Stroop task [92,93].…”
Section: Discussionsupporting
confidence: 89%
“…It is known that increases of immersion (i.e., ow), cognitive demand and "adrenaline-rush" experience during video game playing give rise to the so-called " ow" state, which is characterized by parasympathetic withdrawalassociated arousal and decrease in HF [90][91][92][93]. Consistent with our observation, previous studies have demonstrated that expert neurointerventionalists have lower HF than non-experts when performing simulated neuroangiographies with the same workload [94], and familiarized chess players have lower HF than unfamiliarized chess players when playing chess in a strange computer environment [33]. It should be noted that there are a number of reports in the literature showing that experts tend to have higher HF than non-experts at rest [95,96] and the individuals having a higher HF at rest often display superior performance in cognitive tasks, such as N-back task and Stroop task [97,98].…”
Section: Discussionsupporting
confidence: 88%
“…For example, familiarized chess players had lower HF than unfamiliarized chess players when playing chess in a computer environment, as opposed to on a real board (Fuentes-Garcia et al, 2019a). Expert neurointerventionalists had lower HF and RMSSD, and performed signi cantly better than beginners during simulated neuroangiographies (Hinzmann et al, 2022).…”
Section: Discussionmentioning
confidence: 95%