2010
DOI: 10.1177/1746847710386432
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Diegetic Short Circuits: Metalepsis in Animation

Abstract: This article explores a highly striking phenomenon termed metalepsis. A metalepsis is a fictional and paradoxical transgression of the border between mutually exclusive worlds that cannot be transgressed in our actual world. The hand of the animator reaching into the diegesis of his creations as well as characters communicating with the audience, escaping to the world of their creators, or altering their own worlds are all different types of metaleptic transgressions. Even though this phenomenon appears extens… Show more

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Cited by 9 publications
(3 citation statements)
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“…13. For metalepsis in media outside of literary discourse, see Kukkonen and Klimek (2011); in animation film, Feyersinger (2007Feyersinger ( , 2010Feyersinger ( , 2011 looks at crossover phenomena among various television series. For aspects of virtuality and metalepsis, see Hofer (2011).…”
Section: New Review Of Film and Television Studies 207mentioning
confidence: 98%
“…13. For metalepsis in media outside of literary discourse, see Kukkonen and Klimek (2011); in animation film, Feyersinger (2007Feyersinger ( , 2010Feyersinger ( , 2011 looks at crossover phenomena among various television series. For aspects of virtuality and metalepsis, see Hofer (2011).…”
Section: New Review Of Film and Television Studies 207mentioning
confidence: 98%
“…In these films, animation is a liminal zone, an area where our desire, as well as our fears, are materialized, as can be seen when Wright observes how all around her they reproduce Marilyn Monroes and John Waynes, or even herself, characterized as a superheroine in those films made from her archived images. As in these cases, the disruptive use of 2D animation leads to metalepsis , the combination where ‘two worlds that are perceived as mutually exclusive are connected at the same time’ (Feyersinger, 2010: 281), like the superimposition of a universe that appears more real than another: a metadiegesis or second level of representation localized in the intradiegesis or world-frame, that invites us to explore different narrative levels. Thus, Ari Folman makes the decision that animation must recreate the imaginary in the most anti-illusionist way possible: the more virtual the environment of the film, the more unreal its representation becomes.…”
Section: Spirits In a Materials World: The Animation Of Phantasmagoriamentioning
confidence: 99%
“…She then applies these to select case studies, proposing that her analytical framework could be used for all kinds of hybrid films. Bruckner (University of Vienna) is active in promoting animation scholarship in the German language; she is co-founder of AG Animation Studies (since 2010), together with Dr Erwin Feyersinger (University of Innsbruck), who has also been published in the journal (see Feyersinger, 2010). 1 animation: an interdisciplinary journal 10(1) Over the years there have been a number of more or less successful attempts to both 'define' animation 2 and maintain the difficulties of such a definition.…”
mentioning
confidence: 99%