2013
DOI: 10.1155/2013/542680
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Developments of Machine Learning Schemes for Dynamic Time-Wrapping-Based Speech Recognition

Abstract: This paper presents a machine learning scheme for dynamic time-wrapping-based (DTW) speech recognition. Two categories of learning strategies, supervised and unsupervised, were developed for DTW. Two supervised learning methods, incremental learning and priority-rejection learning, were proposed in this study. The incremental learning method is conceptually simple but still suffers from a large database of keywords for matching the testing template. The priority-rejection learning method can effectively reduce… Show more

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Cited by 13 publications
(15 citation statements)
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“…The developed approach, called Eigen3Dgesture, involves using PCA to derive significant eigen3Dgestures possessing the most critical information from Kinect 3D data. In addition, to enhance the proposed approach and the performance of the constructed eigenspace of Kinect 3D data, a user adaptation (UA) scheme [17], [18], which entails employing the active gesture data of a test user to adjust the eigenspace of Kinect 3D data such that the Eigen3Dgesture recognition model is more representative of a new test user, was developed in this study. Studies regarding the use of adaptation schemes in HMM-based and DTW-based Kinect gesture recognition systems are extremely rare.…”
Section: Introductionmentioning
confidence: 99%
“…The developed approach, called Eigen3Dgesture, involves using PCA to derive significant eigen3Dgestures possessing the most critical information from Kinect 3D data. In addition, to enhance the proposed approach and the performance of the constructed eigenspace of Kinect 3D data, a user adaptation (UA) scheme [17], [18], which entails employing the active gesture data of a test user to adjust the eigenspace of Kinect 3D data such that the Eigen3Dgesture recognition model is more representative of a new test user, was developed in this study. Studies regarding the use of adaptation schemes in HMM-based and DTW-based Kinect gesture recognition systems are extremely rare.…”
Section: Introductionmentioning
confidence: 99%
“…The testing speaker utters the same words for the operated voice command, but these uttered commands will not have exactly the same result so that speech recognition with the correct recognition outcome in each recognition test will be hard to achieve. To overcome this problem, related works on speech recognition enhancements have been quite common in the recent years, and most of those studies aimed at increasing the reliability of the recognition result by improving the recognition system [4] or reducing the mismatch phenomenon between a new speaker and the speech recognition system by performing machine learning schemes [5] or adaptive designs [6] on original speech recognition system.…”
Section: Introductionmentioning
confidence: 99%
“…In the author's previous work [5], speaker learning for DTW speech recognition has been explored where the learning strategy is interpolated into traditional DTW. Under the scheme, the DTW system is additionally equipped with the developed machine learning approaches for modifying the database containing referenced templates of speech patterns [5].…”
Section: Introductionmentioning
confidence: 99%
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