2016 IEEE Frontiers in Education Conference (FIE) 2016
DOI: 10.1109/fie.2016.7757471
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Developments in Global Software Engineering Education

Abstract: Abstract-An ITiCSE 2015 conference working group report has recently delivered a comprehensive systematic review of the literature addressing the challenges and solutions in teaching global software engineering courses. In this panel session, a group of authors of that report will review the findings, and present their own views on teaching such courses, the pros and cons and their own motivations and experiences, together with strategies that have proven effective. We argue that these courses are critical for… Show more

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Cited by 3 publications
(5 citation statements)
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“…84 • GSE challenges: Participants of the activity faced important challenges that GSE has to face: (i) Cultural 21,85 : The teams consisted of international students from different countries, for example, China, Pakistan, and Korea. They have different cultures and languages (language aspect 86 ), an ideal blend for activity on GSE [S7,S9]; (ii) geographic 87 • Communication overload: We also observed an issue with communication overload. 23 Some groups during Activity 1 wrote complete information on the topic due to the uncertainty of time and transfer of information.…”
Section: Other Observation(s)mentioning
confidence: 99%
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“…84 • GSE challenges: Participants of the activity faced important challenges that GSE has to face: (i) Cultural 21,85 : The teams consisted of international students from different countries, for example, China, Pakistan, and Korea. They have different cultures and languages (language aspect 86 ), an ideal blend for activity on GSE [S7,S9]; (ii) geographic 87 • Communication overload: We also observed an issue with communication overload. 23 Some groups during Activity 1 wrote complete information on the topic due to the uncertainty of time and transfer of information.…”
Section: Other Observation(s)mentioning
confidence: 99%
“… GSE challenges : Participants of the activity faced important challenges that GSE has to face: (i) Cultural 21,85 : The teams consisted of international students from different countries, for example, China, Pakistan, and Korea. They have different cultures and languages (language aspect 86 ), an ideal blend for activity on GSE [S7,S9] ; (ii) geographic 87 : In both activities, the team members were placed at different locations to mimic the geographical challenge [S7,S9] ; (iii) knowledge sharing barriers 81 : In Activities 1 and 2, the main barriers in knowledge sharing were limitation of time, different languages and culture, and unknown talent of multiskilled team members 87 [S8,S9] . Communication overload : We also observed an issue with communication overload 23 . Some groups during Activity 1 wrote complete information on the topic due to the uncertainty of time and transfer of information.…”
Section: Activities Effectiveness—lessons Learned By the Participantsmentioning
confidence: 99%
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“…Página | 33 móviles, el cual se integra a las posibilidades del entorno virtual de enseñanza y aprendizaje IDEAS, a partir de las herramientas de autoevaluación que este EVEA dispone. Desafíate permite potenciar el desarrollo de competencias pedagógicas, específicamente relacionadas con acompañar a la autoevaluación del estudiantado en la aplicación de conceptos y recuperación de los conocimientos abordados en determinados procesos educativos(Archuby et al, 2017a(Archuby et al, , 2017c(Archuby et al, , 2018.En Irlanda, se ha diseñado y desarrollado el juego serio GSD Sim, el cual es unjuego serio educativo del tipo simulación, desarrollado por los investigadores Tom Mason, Kevin Farrell, Miles McGuire y Ross McKinley del "Centro de Investigación de Ingeniería de Software de Irlanda".El objetivo principal de GSD SIM consiste en potenciar las habilidades de los jugadores en el desarrollo de software global (GSD, Global Software Development).El juego posibilita al jugador vivenciar de una forma más realista, divertida y entretenida las dificultades que implica el GSD desde el punto de vista de un gerente de proyecto, en un tiempo mucho más corto y a un costo menor que un proyecto de GSD real, permitiendo potenciar la mejora en habilidades y destrezas, formación de competencias tecnológicas, trabajo colaborativo y el feedback(Clear et al, 2016;Noll et al, 2010Noll et al, , 2014Sandí-Delgado & Sanz, 2018a).En Francia, se creó el juego serio Tamagocours, desarrollado por Erick Sánchez del Instituto de Educación Francés. Tamagocours es un juego colaborativo en línea desarrollado con el propósito de ser utilizado para entrenar al personal docente en competencias pedagógicas a nivel de educación superior que les permitan usar e integrar las TIC en los procesos formativos; competencias relacionadas con el uso de recursos digitales en los salones de clase, principalmente asimilar reglas de derechos de copyright para la utilización de material didáctico(Sánchez, 2013;Sánchez et al, 2015;Sánchez & Emin-Martínez, 2014).En Estados Unidos de América, se diseñó y desarrolló el juego serio Cisco Packet Tracer, el cual es un juego serio de simulación utilizado para potenciar competencias tecnológicas y de gestión, a través del entrenamiento y el aprendizaje técnico, de forma visual e interactiva desarrollado por Cisco Systems para ser utilizado principalmente en la Cisco Networking Academy(Cabarkapa, 2015;Frezzo et al, 2009;Janitor et al, 2010).…”
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