2020
DOI: 10.1371/journal.pone.0243628
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Development of swarm behavior in artificial learning agents that adapt to different foraging environments

Abstract: Collective behavior, and swarm formation in particular, has been studied from several perspectives within a large variety of fields, ranging from biology to physics. In this work, we apply Projective Simulation to model each individual as an artificial learning agent that interacts with its neighbors and surroundings in order to make decisions and learn from them. Within a reinforcement learning framework, we discuss one-dimensional learning scenarios where agents need to get to food resources to be rewarded. … Show more

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Cited by 10 publications
(18 citation statements)
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“…In addition, by approximating the obtained VCMCA model using explainable machine-learning-based models we show that small rule-based models are not able to capture the complexity of the VCMCA model and it is requiring several hundreds of rule combinations to capture only 93.3% of the VCMCA model’s ability while considered out of the scope of the average person or expert [60]. While the proposed model is not explainable on the single decision level, the overall behavior well agrees with known behaviors such as the ones described by [42].…”
Section: Discussionsupporting
confidence: 63%
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“…In addition, by approximating the obtained VCMCA model using explainable machine-learning-based models we show that small rule-based models are not able to capture the complexity of the VCMCA model and it is requiring several hundreds of rule combinations to capture only 93.3% of the VCMCA model’s ability while considered out of the scope of the average person or expert [60]. While the proposed model is not explainable on the single decision level, the overall behavior well agrees with known behaviors such as the ones described by [42].…”
Section: Discussionsupporting
confidence: 63%
“…Similarly, the authors of [41], assume the focal agent is accurately aware of the location and velocities of the neighboring agents while solving a multi-objective task. Nonetheless, they were not able to obtain a collective behavior by learning a policy at the individual level as obtained by Durve et al Furthermore, Lopez-Incera et al [42] studied the collective behavior of artificial learning agents driven by reinforcement learning action-making process and with abstract sensing mechanism, that arises as they attempt to survive in foraging environments. They design multiple foraging scenarios in one-dimensional worlds in which the resources are either near or far from the region where agents are initialized and show the emergence of CM [42].…”
Section: Introductionmentioning
confidence: 99%
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“…Honeybees offer an interesting opportunity for PS since they exhibit complex behaviours at both the individual and the collective level despite their relatively small brain. In addition, Projective Simulation can be used to model collective behaviour [ 22 , 43 ] by considering ensembles of PS agents that interact with each other. In the present work, this interaction is determined by the olfactory perception of the pheromone that bees release when stinging.…”
Section: Methodsmentioning
confidence: 99%
“…We show that, with this input, our model accurately predicts the different strategies adopted by each subspecies. Thus, this novel application of Projective Simulation [ 22 ] to a group of agents with a common goal is promising for the study of social insects in general, and of the honeybee defensive behaviour in particular.…”
Section: Introductionmentioning
confidence: 99%