2018 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS) 2018
DOI: 10.1109/iros.2018.8594026
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Development of Stone Throwing Robot and High Precision Driving Control for Curling

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Cited by 7 publications
(6 citation statements)
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“…Of the artificially intelligent (AI) curling robots, fabricated features included throwing controls to test precision and throwing accuracy, AI-based strategy simulators, vision technology to recognize the curling field and stone configuration/trajectory, and sweeping systems to deliver path planning strategies for sweeping ( 35 , 47 49 ). Artificial agents were equipped with autonomous driving and friction feedback for traction control ( 45 , 47 ). Of the studies that orchestrated curling matches, AI machines established a winning record while outperforming human counterparts ( 35 , 45 , 46 ).…”
Section: Resultsmentioning
confidence: 99%
“…Of the artificially intelligent (AI) curling robots, fabricated features included throwing controls to test precision and throwing accuracy, AI-based strategy simulators, vision technology to recognize the curling field and stone configuration/trajectory, and sweeping systems to deliver path planning strategies for sweeping ( 35 , 47 49 ). Artificial agents were equipped with autonomous driving and friction feedback for traction control ( 45 , 47 ). Of the studies that orchestrated curling matches, AI machines established a winning record while outperforming human counterparts ( 35 , 45 , 46 ).…”
Section: Resultsmentioning
confidence: 99%
“…As a result, our robot has an accuracy of 0.1° and 0.01 m/s error with respect to target velocity and angle [c.f. (55) for further details about the precision driving control applied to Curly]. The third step is the hog line release phase, one of the important rules to obey in the curling game.…”
Section: Precision-controlled In Thrower-curlymentioning
confidence: 99%
“…The expected human-robot distance with respect to time is depicted in the left figure of Figure 8, where it can be found that the robot stays at its position till the distance reaches r s , and the distance is kept less than r d by the proposed algorithm even when the user moves (area B). The deceleration reference can be given by (7), as the robot approaches the human, the velocity reference decreases until it becomes 0 when r n approaches r s . Aligning mode is required when the orientation of the robot is not towards the user.…”
Section: Velocity and Orientation Reference Generation Algorithmmentioning
confidence: 99%
“…Recently in sports, there has been developments of robots that indirectly interact with humans even though their functions are limited to basic levels of sports activities such as catching a baseball [5], kicking a football [6], and even throwing the stone in a curling game [7]. In this regard, golf, being another popular sport, has had various robots being developed and applied for training sessions.…”
Section: Introductionmentioning
confidence: 99%