2015
DOI: 10.3390/aerospace2020171
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Development of Flight Path Planning for Multirotor Aerial Vehicles

Abstract: This study addresses the flight-path planning problem for multirotor aerial vehicles (AVs). We consider the specific features and requirements of real-time flight-path planning and develop a rapidly-exploring random tree (RRT) algorithm to determine a preliminary flight path in three-dimensional space. Since the path obtained by the RRT may not be optimal due to the existence of redundant waypoints. To reduce the cost of energy during AV's flight, the excessive waypoints need to be refined. We revise the A-sta… Show more

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Cited by 16 publications
(11 citation statements)
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References 25 publications
(20 reference statements)
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“…Among these designs, the quad-copter with the x configuration was simulated in the HITL. Unlike fixed-wing and helicopter model, multi-rotor are controlled by changing the motors' speeds to achieve 3D trajectory movements i.e., pitch, yaw, and roll [32]. When the multirotor copter reaches the end of a flight strip, it can yaw at an aggressive angle (see Figure 10).…”
Section: Multi-rotor Frameworkmentioning
confidence: 99%
“…Among these designs, the quad-copter with the x configuration was simulated in the HITL. Unlike fixed-wing and helicopter model, multi-rotor are controlled by changing the motors' speeds to achieve 3D trajectory movements i.e., pitch, yaw, and roll [32]. When the multirotor copter reaches the end of a flight strip, it can yaw at an aggressive angle (see Figure 10).…”
Section: Multi-rotor Frameworkmentioning
confidence: 99%
“…Differential evolution algorithm was used to provide a better initial guess for space maneuver vehicle trajectory planning by Tsourdos [20], so the collision avoidance for the formation problem is not exist. RRT method was adopted to achieve real-time flight-path planning for multirotor aerial vehicles [21]. A new hybrid collision avoidance method along with a modified path following approach was proposed to reduce the computational efforts and satisfied the performance of collision avoidance [22].…”
Section: Introductionmentioning
confidence: 99%
“…Tsai, et al [1] proposed a three-dimensional real-time path planning based on rapidlyexploring random tree algorithm (RRT). However, the paths generated are, in general, not optimal due to the existence of redundant waypoints.…”
Section: Introductionmentioning
confidence: 99%